Touch-Based Affective Computing Market Overview
Affective computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects. It is an interdisciplinary field spanning computer science, psychology, and cognitive science. While some core ideas in the field may be traced as far back as to early philosophical inquiries into emotion, the more modern branch of computer science originated with Rosalind Picard's 1995 paper on affective computing and her book Affective Computing published by MIT Press. One of the motivations for the research is the ability to give machines emotional intelligence, including to simulate empathy. The machine should interpret the emotional state of humans and adapt its behavior to them, giving an appropriate response to those emotions.
An exhaustive and sequential survey of the Touch-Based Affective Computing market delivers an end-to-end, validated and well-documented study report agglomerating major aspects of the Touch-Based Affective Computing market consisting of the supply chain, sales and marketing, product or project development, and cost structure. The study efficiently incorporates a balanced qualitative and quantitative analysis of the overall Touch-Based Affective Computing market which branches out into individual component elements backed by a similar analytical approach. The study report is embedded with a future forecast as the focal point of the research with all the analytical data directing towards the growth projections and market estimations representing the Touch-Based Affective Computing market report.
By Product Type, Touch-Based Affective Computing has been segmented into:
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Key pointers from case studies of COVID-19:
• Impression of COVID-19 on social and economic status at a global and regional level.
• Fluctuations in the supply chain and changes in demand share.
• Business scenario pre- and post-pandemic.
Insights and Tools:
• Projected and forecast revenue values are in constant U.S. dollars, unadjusted for inflation.
• Product values and regional markets are estimated by market analysts, data analysts, and people from a related industry, based on the company’s revenue and applications market respectively.
• The data sources include but are not limited to reports of companies, international organizations and governments, market surveys, and related industry news.
• Analyses of global market trends, with historical data, estimates for 2021, and projections of compound annual growth rates (CAGRs) through 2026
• The market research includes historical and forecast data from like demand, application details, price trends, and company shares by geography, especially focusing on the key regions like the United States, European Union, China, and other regions.
• In addition, the report provides insight into the main drivers, challenges, opportunities, and risks of the market and strategies of suppliers. Key players are profiled as well with their market shares in the global market discussed.
Research Objectives
1. To study and analyze the Touch-Based Affective Computing consumption (value) by key regions/countries, product type, and application, history data from 2016 to 2020, and forecast to 2026.
2. To understand the structure of Touch-Based Affective Computing market by identifying its various subsegments.
3. Focuses on the key Touch-Based Affective Computing manufacturers, to define, describe and analyze the value, market share, market competition landscape, Porter's five forces analysis, SWOT analysis, and development plans in the next few years.
4. To analyze the Touch-Based Affective Computing with respect to individual growth trends, future prospects, and their contribution to the total market.
5. To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
6. To project the consumption of Touch-Based Affective Computing submarkets, with respect to key regions (along with their respective key countries).
7. To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
8. To strategically profile the key players and comprehensively analyze their growth strategies.
Global Touch-Based Affective Computing Market Status and Outlook 2021-2026
Market Study Overview
1.1 Study Objectives
1.2 Touch-Based Affective Computing Introduce
1.3 Combined with the Analysis of Macroeconomic Indicators
1.4 Brief Description of Research methods
1.5 Market Breakdown and Data Triangulation
2 Global Trend Summary
2.1 Touch-Based Affective Computing Segment by Type
2.1.1 Body Posture
2.1.2 Physiological Test
2.1.3 Other
2.2 Market Analysis by Application
2.2.1 Market Research
2.2.2 Healthcare
2.2.3 Media & Advertisement
2.2.4 Automotive
2.2.5 Others
2.3 Global Touch-Based Affective Computing Market Comparison by Regions (2016-2026)
2.3.1 Global Touch-Based Affective Computing Market Size (2016-2026)
2.3.2 North America Touch-Based Affective Computing Status and Prospect (2016-2026)
2.3.3 Europe Touch-Based Affective Computing Status and Prospect (2016-2026)
2.3.4 Asia-pacific Touch-Based Affective Computing Status and Prospect (2016-2026)
2.3.5 South America Touch-Based Affective Computing Status and Prospect (2016-2026)
2.3.6 Middle East & Africa Touch-Based Affective Computing Status and Prospect (2016-2026)
2.5 Coronavirus Disease 2019 (Covid-19): Touch-Based Affective Computing Industry Impact
2.5.1 Touch-Based Affective Computing Business Impact Assessment - Covid-19
2.5.2 Market Trends and Touch-Based Affective Computing Potential Opportunities in the COVID-19 Landscape
2.5.3 Measures / Proposal against Covid-19
3 Competition by Vendors
3.1 Global Touch-Based Affective Computing Revenue and Market Share by Vendors (2016-2021)
3.2 Global Touch-Based Affective Computing Industry Concentration Ratio (CR5 and HHI)
3.3 Top 5 Touch-Based Affective Computing Vendors Market Share
3.4 Top 10 Touch-Based Affective Computing Vendors Market Share
3.5 Date of Key Vendors Enter into Touch-Based Affective Computing Market
3.6 Key Vendors Touch-Based Affective Computing Product Offered
3.7 Mergers & Acquisitions Planning
4 Analysis of Touch-Based Affective Computing Industry Key Vendors
4.1 IBM
4.1.1 Company Details
4.1.2 Product Introduction, Application and Specification
4.1.3 IBM Touch-Based Affective Computing Gross Margin, and Revenue (2016-2021)
4.1.4 Main Business Overview
4.1.5 IBM News
4.2 Beyond Verbal
4.2.1 Company Details
4.2.2 Product Introduction, Application and Specification
4.2.3 Beyond Verbal Touch-Based Affective Computing Gross Margin, and Revenue (2016-2021)
4.2.4 Main Business Overview
4.2.5 Beyond Verbal News
4.3 Affectiva
4.3.1 Company Details
4.3.2 Product Introduction, Application and Specification
4.3.3 Affectiva Touch-Based Affective Computing Gross Margin, and Revenue (2016-2021)
4.3.4 Main Business Overview
4.3.5 Affectiva News
4.4 Microsoft
4.4.1 Company Details
4.4.2 Product Introduction, Application and Specification
4.4.3 Microsoft Touch-Based Affective Computing Gross Margin, and Revenue (2016-2021)
4.4.4 Main Business Overview
4.4.5 Microsoft News
4.5 Crowd Emotion
4.5.1 Company Details
4.5.2 Product Introduction, Application and Specification
4.5.3 Crowd Emotion Touch-Based Affective Computing Gross Margin, and Revenue (2016-2021)
4.5.4 Main Business Overview
4.5.5 Crowd Emotion News
4.6 Eyesight Technologies
4.6.1 Company Details
4.6.2 Product Introduction, Application and Specification
4.6.3 Eyesight Technologies Touch-Based Affective Computing Gross Margin, and Revenue (2016-2021)
4.6.4 Main Business Overview
4.6.5 Eyesight Technologies News
4.7 Cogito Corporation
4.7.1 Company Details
4.7.2 Product Introduction, Application and Specification
4.7.3 Cogito Corporation Touch-Based Affective Computing Gross Margin, and Revenue (2016-2021)
4.7.4 Main Business Overview
4.7.5 Cogito Corporation News
4.8 Gestigon GmbH
4.8.1 Company Details
4.8.2 Product Introduction, Application and Specification
4.8.3 Gestigon GmbH Touch-Based Affective Computing Gross Margin, and Revenue (2016-2021)
4.8.4 Main Business Overview
4.8.5 Gestigon GmbH News
4.9 NuraLogix
4.9.1 Company Details
4.9.2 Product Introduction, Application and Specification
4.9.3 NuraLogix Touch-Based Affective Computing Gross Margin, and Revenue (2016-2021)
4.9.4 Main Business Overview
4.9.5 NuraLogix News
4.10 nViso
4.10.1 Company Details
4.10.2 Product Introduction, Application and Specification
4.10.3 nViso Touch-Based Affective Computing Gross Margin, and Revenue (2016-2021)
4.10.4 Main Business Overview
4.10.5 nViso News
4.11 Kairos
4.11.1 Company Details
4.11.2 Product Introduction, Application and Specification
4.11.3 Kairos Touch-Based Affective Computing Gross Margin, and Revenue (2016-2021)
4.11.4 Main Business Overview
4.11.5 Kairos News
5 Global Touch-Based Affective Computing Market Size Categorized by Regions
5.1 Global Touch-Based Affective Computing Revenue and Market Share by Regions
5.2 North America Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
5.3 Europe Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
5.4 Asia-pacific Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
5.5 South America Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
5.6 Middle East & Africa Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
6 North America Touch-Based Affective Computing Market Size Categorized by Countries
6.1 North America Touch-Based Affective Computing Revenue and Market Share by Countries
6.1.1 North America Touch-Based Affective Computing Market Size by Countries (2016-2021)
6.1.2 United States Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
6.1.3 Canada Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
6.1.4 Mexico Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
6.2 North America Touch-Based Affective Computing Revenue (Value) by Vendors
6.3 North America Touch-Based Affective Computing Revenue and Market Share by Type (2016-2021)
6.4 North America Touch-Based Affective Computing Revenue and Market Share by Application (2016-2021)
7 Europe Touch-Based Affective Computing Market Size Categorized by Countries
7.1 Europe Touch-Based Affective Computing Revenue and Market Share by Countries
7.1.1 Europe Touch-Based Affective Computing Market Size by Countries (2016-2021)
7.1.2 Germany Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
7.1.3 UK Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
7.1.4 France Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
7.1.5 Russia Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
7.1.6 Italy Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
7.1.7 Spain Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
7.2 Europe Touch-Based Affective Computing Revenue (Value) by Vendors
7.3 Europe Touch-Based Affective Computing Revenue and Market Share by Type (2016-2021)
7.4 Europe Touch-Based Affective Computing Revenue and Market Share by Application (2016-2021)
8 Asia-pacific Touch-Based Affective Computing Market Size Categorized by Countries
8.1 Asia-pacific Touch-Based Affective Computing Revenue and Market Share by Countries
8.1.1 Asia-pacific Touch-Based Affective Computing Market Size by Countries (2016-2021)
8.1.2 China Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
8.1.3 South Korea Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
8.1.4 Japan Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
8.1.5 Australia Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
8.1.6 India Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
8.1.7 Southeast Asia Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
8.2 Asia-pacific Touch-Based Affective Computing Revenue (Value) by Vendors
8.3 Asia-pacific Touch-Based Affective Computing Revenue and Market Share by Type (2016-2021)
8.4 Asia-pacific Touch-Based Affective Computing Revenue and Market Share by Application (2016-2021)
9 South America Touch-Based Affective Computing Market Size Categorized by Countries
9.1 South America Touch-Based Affective Computing Revenue and Market Share by Countries
9.1.1 South America Touch-Based Affective Computing Market Size by Countries (2016-2021)
9.1.2 Brazil Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
9.1.3 Chile Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
9.2 South America Touch-Based Affective Computing Revenue and Market Share by Type (2016-2021)
9.3 South America Touch-Based Affective Computing Revenue and Market Share by Application (2016-2021)
10 Middle East and Africa Touch-Based Affective Computing Market Size Categorized by Countries
10.1 Middle East and Africa Touch-Based Affective Computing Revenue and Market Share by Countries
10.1.1 Middle East and Africa Touch-Based Affective Computing Market Size by Countries (2016-2021)
10.1.2 GCC Countries Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
10.1.3 Turkey Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
10.1.4 Egypt Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
10.1.5 South Africa Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
10.2 Middle East and Africa Touch-Based Affective Computing Revenue and Market Share by Type
10.3 Middle East and Africa Touch-Based Affective Computing Revenue Market Share by Application (2016-2021)
11 Global Touch-Based Affective Computing Market Segment by Type
11.1 Global Touch-Based Affective Computing Revenue and Market Share by Type (2016-2021)
11.2 Body Posture Revenue Growth Rate and Price
11.3 Physiological Test Revenue Growth Rate and Price
11.4 Other Revenue Growth Rate and Price
12 Global Touch-Based Affective Computing Market Segment by Application
12.1 Global Touch-Based Affective Computing Revenue Market Share by Application (2016-2021)
12.2 Market Research Revenue Growth Rate (2016-2021)
12.3 Healthcare Revenue Growth Rate (2016-2021)
12.4 Media & Advertisement Revenue Growth Rate (2016-2021)
12.5 Automotive Revenue Growth Rate (2016-2021)
12.6 Others Revenue Growth Rate (2016-2021)
13 Global Touch-Based Affective Computing Market Forecast
13.1 Global Touch-Based Affective Computing Revenue and Growth Rate (2021-2026)
13.2 Touch-Based Affective Computing Market Forecast by Regions (2021-2026)
13.2.1 North America Touch-Based Affective Computing Market Forecast (2021-2026)
13.2.2 Europe Touch-Based Affective Computing Market Forecast (2021-2026)
13.2.3 Asia-Pacific Touch-Based Affective Computing Market Forecast (2021-2026)
13.2.4 South America Touch-Based Affective Computing Market Forecast (2021-2026)
13.2.5 Middle East & Africa Touch-Based Affective Computing Market Forecast (2021-2026)
13.3 Touch-Based Affective Computing Market Forecast by Type (2021-2026)
13.3.1 Global Touch-Based Affective Computing Revenue Forecast by Type (2021-2026)
13.3.2 Global Touch-Based Affective Computing Market Share Forecast by Type (2021-2026)
13.4 Touch-Based Affective Computing Market Forecast by Application (2021-2026)
13.4.1 Global Touch-Based Affective Computing Revenue Forecast by Application (2021-2026)
14 Market Analysis
14.1.1 Market overview
14.1.2 Market Opportunities
14.1.3 Market Risk
14.1.4 Market Driving Force
14.1.5 Porter's Five Forces Analysis
14.1.6 SWOT Analysis
15 Downstream Market Analysis
15.1 Macro Analysis of Down Markets
15.2 Key Players in Down Markets
16 Research Findings and Conclusion
List of Tables and Figures
Figure Product Picture Touch-Based Affective Computing
Figure Bottom-up and Top-down Approaches for This Report
Figure Data Triangulation
Figure Part of Our External Database
Figure Key Executives Interviewed
Table Global Touch-Based Affective Computing Market Size (Million US$) by Type
Figure Global Market Share of Touch-Based Affective Computing by Type in 2020
Figure Body Posture Picture
Figure Physiological Test Picture
Figure Other Picture
Table Global Touch-Based Affective Computing Market Size (Million US$) by Application
Figure Global Touch-Based Affective Computing Market Share by Application in 2020
Figure Market Research Picture
Figure Healthcare Picture
Figure Media & Advertisement Picture
Figure Automotive Picture
Figure Others Picture
Table Global Touch-Based Affective Computing Comparison by Regions (M USD) 2016-2026
Figure Global Touch-Based Affective Computing Market Size (Million US$) (2016-2026)
Figure North America Touch-Based Affective Computing Revenue (Million US$) Growth Rate (2016-2026)
Figure Europe Touch-Based Affective Computing Revenue (Million US$) Growth Rate (2016-2026)
Figure Asia-pacific Touch-Based Affective Computing Revenue (Million US$) Growth Rate (2016-2026)
Figure South America Touch-Based Affective Computing Revenue (Million US$) Growth Rate (2016-2026)
Figure Middle East & Africa Touch-Based Affective Computing Revenue (Million US$) Growth Rate (2016-2026)
Table Business Impact Assessment - Covid-19
Table Market Trends and Touch-Based Affective Computing Potential Opportunities in the COVID-19 Landscape
Table Measures / Proposal against Covid-19
Table Global Touch-Based Affective Computing Revenue by Vendors (2016-2021)
Figure Global Touch-Based Affective Computing Revenue Market Share by Vendors in 2020
Table Global Touch-Based Affective Computing Vendors Market Concentration Ratio (CR5 and HHI)
Figure Top 5 Touch-Based Affective Computing Vendors (Revenue) Market Share in 2020
Figure Top 10 Touch-Based Affective Computing Vendors (Revenue) Market Share in 2020
Table Date of Key Vendors Enter into Touch-Based Affective Computing Market
Table Key Vendors Touch-Based Affective Computing Product Type
Table IBM Company Profile
Table Touch-Based Affective Computing Product Introduction, Application and Specification of IBM
Table Touch-Based Affective Computing Revenue (M USD) and Gross Margin of IBM 2016-2021
Table IBM Main Business
Table IBM Recent Development
Table Beyond Verbal Company Profile
Table Touch-Based Affective Computing Product Introduction, Application and Specification of Beyond Verbal
Table Touch-Based Affective Computing Revenue (M USD) and Gross Margin of Beyond Verbal 2016-2021
Table Beyond Verbal Main Business
Table Beyond Verbal Recent Development
Table Beyond Verbal Company Profile
Table Touch-Based Affective Computing Product Introduction, Application and Specification of Beyond Verbal
Table Touch-Based Affective Computing Revenue (M USD) and Gross Margin of Beyond Verbal 2016-2021
Table Beyond Verbal Main Business
Table Beyond Verbal Recent Development
Table Affectiva Company Profile
Table Touch-Based Affective Computing Product Introduction, Application and Specification of Affectiva
Table Touch-Based Affective Computing Revenue (M USD) and Gross Margin of Affectiva 2016-2021
Table Affectiva Main Business
Table Affectiva Recent Development
Table Microsoft Company Profile
Table Touch-Based Affective Computing Product Introduction, Application and Specification of Microsoft
Table Touch-Based Affective Computing Revenue (M USD) and Gross Margin of Microsoft 2016-2021
Table Microsoft Main Business
Table Microsoft Recent Development
Table Crowd Emotion Company Profile
Table Touch-Based Affective Computing Product Introduction, Application and Specification of Crowd Emotion
Table Touch-Based Affective Computing Revenue (M USD) and Gross Margin of Crowd Emotion 2016-2021
Table Crowd Emotion Main Business
Table Crowd Emotion Recent Development
Table Eyesight Technologies Company Profile
Table Touch-Based Affective Computing Product Introduction, Application and Specification of Eyesight Technologies
Table Touch-Based Affective Computing Revenue (M USD) and Gross Margin of Eyesight Technologies 2016-2021
Table Eyesight Technologies Main Business
Table Eyesight Technologies Recent Development
Table Cogito Corporation Company Profile
Table Touch-Based Affective Computing Product Introduction, Application and Specification of Cogito Corporation
Table Touch-Based Affective Computing Revenue (M USD) and Gross Margin of Cogito Corporation 2016-2021
Table Cogito Corporation Main Business
Table Cogito Corporation Recent Development
Table Gestigon GmbH Company Profile
Table Touch-Based Affective Computing Product Introduction, Application and Specification of Gestigon GmbH
Table Touch-Based Affective Computing Revenue (M USD) and Gross Margin of Gestigon GmbH 2016-2021
Table Gestigon GmbH Main Business
Table Gestigon GmbH Recent Development
Table NuraLogix Company Profile
Table Touch-Based Affective Computing Product Introduction, Application and Specification of NuraLogix
Table Touch-Based Affective Computing Revenue (M USD) and Gross Margin of NuraLogix 2016-2021
Table NuraLogix Main Business
Table NuraLogix Recent Development
Table nViso Company Profile
Table Touch-Based Affective Computing Product Introduction, Application and Specification of nViso
Table Touch-Based Affective Computing Revenue (M USD) and Gross Margin of nViso 2016-2021
Table nViso Main Business
Table nViso Recent Development
Table Kairos Company Profile
Table Touch-Based Affective Computing Product Introduction, Application and Specification of Kairos
Table Touch-Based Affective Computing Revenue (M USD) and Gross Margin of Kairos 2016-2021
Table Kairos Main Business
Table Kairos Recent Development
Table Mergers & Acquisitions Planning
Figure Global Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Global Touch-Based Affective Computing Revenue by Regions (2016-2021)
Figure Global Touch-Based Affective Computing Revenue Market Share by Regions in 2020
Figure North America Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Europe Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Asia-pacific Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure South America Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Middle East & Africa Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure North America Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Table North America Touch-Based Affective Computing Market Size by Countries (2016-2021)
Table North America Touch-Based Affective Computing Market Share by Countries (2016-2021)
Figure North America Touch-Based Affective Computing Market Share by Countries in 2020
Figure United States Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Canada Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Mexico Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Table North America Touch-Based Affective Computing Revenue by Vendors (2020)
Figure North America Touch-Based Affective Computing Revenue Market Share by Vendors in 2020
Table North America Touch-Based Affective Computing Revenue by Type (2016-2021)
Table North America Touch-Based Affective Computing Share by Type (2016-2021)
Table North America Touch-Based Affective Computing Revenue by Application (2016-2021)
Table North America Touch-Based Affective Computing Revenue Share by Application (2016-2021)
Figure Europe Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Table Europe Touch-Based Affective Computing Market Size by Countries (2016-2021)
Table Europe Touch-Based Affective Computing Revenue Market Share by Countries (2016-2021)
Figure Europe Touch-Based Affective Computing Revenue Market Share by Countries in 2020
Figure Germany Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure UK Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure France Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Russia Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Italy Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Spain Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Table Europe Touch-Based Affective Computing Revenue by Vendors (2020)
Figure Europe Touch-Based Affective Computing Revenue Market Share by Vendors in 2020
Table Europe Touch-Based Affective Computing Revenue by Type (2016-2021)
Table Europe Touch-Based Affective Computing Revenue Share by Type (2016-2021)
Table Europe Touch-Based Affective Computing Revenue by Application (2016-2021)
Table Europe Touch-Based Affective Computing Revenue Share by Application (2016-2021)
Figure Asia-pacific Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Table Asia-pacific Touch-Based Affective Computing Market Size by Countries (2016-2021)
Table Asia-pacific Touch-Based Affective Computing Revenue Market Share by Countries (2016-2021)
Figure Asia-pacific Touch-Based Affective Computing Revenue Market Share by Countries in 2020
Figure China Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure South Korea Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Japan Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Australia Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure India Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Southeast Asia Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Table Asia-pacific Touch-Based Affective Computing Revenue by Vendors (2020)
Figure Asia-pacific Touch-Based Affective Computing Revenue Market Share by Vendors in 2020
Table Asia-pacific Touch-Based Affective Computing Revenue by Type (2016-2021)
Table Asia-pacific Touch-Based Affective Computing Revenue Share by Type (2016-2021)
Table Asia-pacific Touch-Based Affective Computing Revenue by Application (2016-2021)
Table Asia-pacific Touch-Based Affective Computing Revenue Share by Application (2016-2021)
Figure South America Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Table South America Touch-Based Affective Computing Revenue Market Size by Countries (2016-2021)
Table South America Touch-Based Affective Computing Revenue Market Share by Countries (2016-2021)
Figure South America Touch-Based Affective Computing Revenue Market Share by Countries in 2019
Figure Brazil Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Chile Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Table South America Touch-Based Affective Computing Revenue s by Type (2016-2021)
Table South America Touch-Based Affective Computing Revenue Share by Type (2016-2021)
Table South America Touch-Based Affective Computing Revenue by Application (2016-2021)
Table South America Touch-Based Affective Computing Revenue Share by Application (2016-2021)
Figure Middle East and Africa Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Table Middle East and Africa Touch-Based Affective Computing Market Size by Countries (2016-2021)
Table Middle East and Africa Touch-Based Affective Computing Sales Market Share by Countries (2016-2021)
Figure Middle East and Africa Touch-Based Affective Computing Sales Market Share by Countries in 2019
Figure GCC Countries Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Turkey Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure Egypt Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Figure South Africa Touch-Based Affective Computing Revenue and Growth Rate (2016-2021)
Table Middle East and Africa Touch-Based Affective Computing Revenue by Type (2016-2021)
Table Middle East and Africa Touch-Based Affective Computing Revenue Share by Type (2016-2021)
Table Middle East and Africa Touch-Based Affective Computing Revenue by Application (2016-2021)
Table Middle East and Africa Touch-Based Affective Computing Revenue Share by Application (2016-2021)
Table Global Touch-Based Affective Computing Revenue by Type (2016-2021)
Table Global Touch-Based Affective Computing Revenue Market Share by Type (2016-2021)
Figure Global Touch-Based Affective Computing Revenue Market Share by Type in 2019
Figure Global Body Posture Revenue and Growth Rate (2016-2021)
Figure Global Physiological Test Revenue and Growth Rate (2016-2021)
Figure Global Other Revenue and Growth Rate (2016-2021)
Table Global Touch-Based Affective Computing Revenue by Application (2016-2021)
Table Global Touch-Based Affective Computing Revenue Market Share by Application (2016-2021)
Figure Global Touch-Based Affective Computing Revenue Market Share by Application in 2020
Figure Global Market Research Revenue Growth Rate (2016-2021)
Figure Global Healthcare Revenue Growth Rate (2016-2021)
Figure Global Media & Advertisement Revenue Growth Rate (2016-2021)
Figure Global Automotive Revenue Growth Rate (2016-2021)
Figure Global Others Revenue Growth Rate (2016-2021)
Figure Global Touch-Based Affective Computing Revenue and Growth Rate (2021-2026)
Table Global Touch-Based Affective Computing Revenue Forecast by Regions (2021-2026)
Table Global Touch-Based Affective Computing Market Share Forecast by Regions (2021-2026)
Figure North America Revenue Touch-Based Affective Computing Market Forecast (2021-2026)
Figure Europe Revenue Touch-Based Affective Computing Market Forecast (2021-2026)
Figure Asia-Pacific Revenue Touch-Based Affective Computing Market Forecast (2021-2026)
Figure South America Revenue Touch-Based Affective Computing Market Forecast (2021-2026)
Figure Middle East & Africa Revenue Touch-Based Affective Computing Market Forecast (2021-2026)
Table Global Touch-Based Affective Computing Revenue Forecast by Type (2021-2026)
Table Global Touch-Based Affective Computing Market Share Forecast by Type (2021-2026)
Table Global Touch-Based Affective Computing Revenue Forecast by Application (2021-2026)
Table Global Touch-Based Affective Computing Market Share Forecast by Application (2021-2026)
Table Market Opportunities in Next Few Years
Table Market Risks Analysis
Table Market Drivers
Figure Porter's Five Forces Analysis
Table Macro Analysis of Down Markets
Table Key Players in Down Markets
Table Key Players of Downstream Markets
Figure Author List
Methodology/Research Approach
This research study involved the extensive usage of both primary and secondary data sources. The research process involved the study of various factors affecting the industry, including the government policy, market environment, competitive landscape, historical data, present trends in the market, technological innovation, upcoming technologies and the technical progress in related industry, and market risks, opportunities, market barriers and challenges. The following illustrative figure shows the market research methodology applied in this report.Research Programs/Design
Historical Data (2015-2019) |
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Influencing Factors |
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Market Forecast (2021-2026) |
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Market Size Estimation
Top-down and bottom-up approaches are used to validate the global Voluntary Carbon Offset market size market and estimate the market size for Company, regions segments, product segments and Application (end users).
The market estimations in this report are based on the marketed sale price of Voluntary Carbon Offset (excluding any discounts provided by the player, distributor, wholesaler or traders). The percentage splits, market share, and breakdowns of the product segments are derived on the basis of weights assigned to each of the segments on the basis of their utilization rate and average sale price. The regional splits of the overall Voluntary Carbon Offset market and its sub-segments are based on the percentage adoption or utilization of the given product in the respective region or country.
Major Company in the market is identified through secondary research and their market revenues determined through primary and secondary research. Secondary research included the research of the annual and financial reports of the top Company; whereas, primary research included extensive interviews of key opinion leaders and industry experts such as experienced front-line staff, directors, CEOs and marketing executives. The percentage splits, market share, Growth Rate and breakdowns of the product markets are determined through using secondary sources and verified through the primary sources.
All possible factors that influence the markets included in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data. The market size for top-level markets and sub-segments is normalized, and the effect of inflation, economic downturns, and regulatory & policy changes or other factors are not accounted for in the market forecast. This data is combined and added with detailed inputs and analysis from Market Intellix and presented in this report
The following figure shows an illustrative representation of the overall market size estimation process used for this study.
Market Breakdown and Data Triangulation
After complete market engineering with calculations for market statistics; market size estimations; market forecasting; market breakdown; and data triangulation, extensive primary research was conducted to gather information and verify and validate the critical numbers arrived at. In the complete market engineering process, both top-down and bottom-up approaches were extensively used, along with several data triangulation methods, to perform market estimation and market forecasting for the overall market segments and sub-segments listed in this report. Extensive qualitative and further quantitative analysis is also done from all the numbers arrived at in the complete market engineering process to list key information throughout the report.
Data Source
Secondary Sources
Secondary sources include such as press releases, annual reports, non-profit organizations, industry associations, governmental agencies and customs data, etc. This research study involves the usage of widespread secondary sources, directories, databases such as Bloomberg Business, Wind Info, Hoovers, Factiva (Dow Jones & Company), and TRADING ECONOMICS, and News Network, statista, Federal Reserve Economic Data, annual reports, BIS Statistics, ICIS; company house documents; CAS(American Chemical Society); investor presentations; and SEC filings of companies. Secondary research was used to identify and collect information useful for the extensive, technical, market-oriented, and Hospitals study of the Voluntary Carbon Offset market. It was also used to obtain important information about the top companies, market classification and segmentation according to industry trends to the bottom-most level, and key developments related to market and technology perspectives.
Market Size |
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Market Position of Top Company |
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Qualitative Analysis |
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Primary Sources
In the primary research process, various sources from both the supply and demand sides were interviewed to obtain qualitative and quantitative information for this report. The primary sources from the supply side include product Company (and their competitors), opinion leaders, industry experts, research institutions, distributors, dealer and traders, as well as the raw materials suppliers and producers, etc.
The primary sources from the demand side include industry experts such as business leaders, marketing and sales directors, technology and innovation directors, supply chain executive, end use (product buyers), and related key executives from various key companies and organizations operating in the global market.
Primary research was conducted to identify segmentation Type, product price range, product Application, key Company, raw materials supply and the downstream demand, industry status and outlook, and key market dynamics such as risks, influence factors, opportunities, market barriers, industry trends, and key player strategies.
Key Executives Interviewed
Key Data Information from Primary Sources
Primary Sources | Parameters | Key Data |
Market Segments(by Application, by Type) |
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Total Market |
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