This report aims to provide a comprehensive study of the global market for STEAM Online Tutoring.
Report Highlights:
(1) Global STEAM Online Tutoring market size (value), history data from 2018-2022 and forecast data from 2023 to 2029.
(2) Global STEAM Online Tutoring market competitive situation, revenue and market share, from 2018 to 2022.
(3) China STEAM Online Tutoring market competitive situation, revenue and market share, from 2018 to 2022.
(4) Global STEAM Online Tutoring segment by region (or country), key regions cover the United States, Europe, Japan, South Korea, Southeast Asia and India, etc.
(5) Global STEAM Online Tutoring segment by type and by application and regional segment by type and by application.
(6) STEAM Online Tutoring industry supply chain, upstream, midstream and downstream analysis.
According to Latest Research, the global market for STEAM Online Tutoring should grow from US$ million in 2022 to US$ million by 2029, with a CAGR of % for the period of 2023-2029.
China STEAM Online Tutoring market should grow from US$ million in 2022 to US$ million by 2029, with a CAGR of % for the period of 2023-2029.
The United States STEAM Online Tutoring market should grow from US$ million in 2022 to US$ million by 2029, with a CAGR of % for the period of 2023-2029.
In terms of type, Robot Programming segment holds a share about % in 2022 and will reach % in 2029; while in terms of application, Primary School has a share approximately % in 2022 and will grow at a CAGR % during 2023 and 2029.
The global key manufacturers of STEAM Online Tutoring include Youbetter, Roblox Corporation, Byju's, DFrobot, Chaihuo, Zhangmen Education Inc, Gaotu Techedu Inc, Stride and Pearson, etc. In 2022, the global top five players hold a share approximately % in terms of revenue.
Market segment by regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia, Italy and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
South America (Brazil, Rest of South America)
Middle East & Africa
By Product Type, the market is primarily segmented into:
Robot Programming
Software Programming
Science Literacy
Other
By Applications, the market is segmented into:
Primary School
Middle School
High School
Other
Key Players Driving the Market:
Youbetter
Roblox Corporation
Byju's
DFrobot
Chaihuo
Zhangmen Education Inc
Gaotu Techedu Inc
Stride
Pearson
Tomorrow Advancing Life
New Oriental
1 Market Overview
1.1 Product Overview and Scope of STEAM Online Tutoring
1.2 Global STEAM Online Tutoring Market Size and Forecast
1.3 China STEAM Online Tutoring Market Size and Forecast
1.4 China Market Percentage in Global
1.4.1 By Revenue, China STEAM Online Tutoring Share in Global Market, 2018-2029
1.4.2 STEAM Online Tutoring Market Size: China VS Global, 2018-2029
1.5 STEAM Online Tutoring Market Dynamics
1.5.1 STEAM Online Tutoring Market Drivers
1.5.2 STEAM Online Tutoring Market Restraints
1.5.3 STEAM Online Tutoring Industry Trends
1.5.4 STEAM Online Tutoring Industry Policy
2 Global Competitive Situation by Company
2.1 Global STEAM Online Tutoring Revenue by Company (2018-2023)
2.2 Global STEAM Online Tutoring Participants, Market Position (Tier 1, Tier 2 and Tier 3)
2.3 Global STEAM Online Tutoring Concentration Ratio
2.4 Global STEAM Online Tutoring Mergers & Acquisitions, Expansion Plans
2.5 Global STEAM Online Tutoring Manufacturers Product Type
3 China Competitive Situation by Company
3.1 China STEAM Online Tutoring Revenue by Company (2018-2023)
3.2 China STEAM Online Tutoring STEAM Online Tutoring Participants, Market Position (Tier 1, Tier 2 and Tier 3)
3.3 China STEAM Online Tutoring, Revenue Percentage of Local Players VS Foreign Manufacturers (2018-2023)
4 Industry Chain Analysis
4.1 STEAM Online Tutoring Industry Chain
4.2 STEAM Online Tutoring Upstream Analysis
4.3 STEAM Online Tutoring Midstream Analysis
4.4 STEAM Online Tutoring Downstream Analysis
5 Sights by Type
5.1 STEAM Online Tutoring Classification
5.1.1 Robot Programming
5.1.2 Software Programming
5.1.3 Science Literacy
5.1.4 Other
5.2 By Type, Global STEAM Online Tutoring Market Size & CAGR, 2018 VS 2022 VS 2029
5.3 By Type, Global STEAM Online Tutoring Revenue, 2018-2029
6 Sights by Application
6.1 STEAM Online Tutoring Segment by Application
6.1.1 Primary School
6.1.2 Middle School
6.1.3 High School
6.1.4 Other
6.2 By Application, Global STEAM Online Tutoring Market Size & CAGR, 2018 VS 2022 VS 2029
6.3 By Application, Global STEAM Online Tutoring Revenue, 2018-2029
7 Sales Sights by Region
7.1 By Region, Global STEAM Online Tutoring Market Size, 2018 VS 2022 VS 2029
7.2 By Region, Global STEAM Online Tutoring Market Size, 2018-2029
7.3 North America
7.3.1 North America STEAM Online Tutoring Market Size & Forecasts, 2018-2029
7.3.2 By Country, North America STEAM Online Tutoring Market Size Market Share
7.4 Europe
7.4.1 Europe STEAM Online Tutoring Market Size & Forecasts, 2018-2029
7.4.2 By Country, Europe STEAM Online Tutoring Market Size Market Share
7.5 Asia Pacific
7.5.1 Asia Pacific STEAM Online Tutoring Market Size & Forecasts, 2018-2029
7.5.2 By Country/Region, Asia Pacific STEAM Online Tutoring Market Size Market Share
7.6 South America
7.6.1 South America STEAM Online Tutoring Market Size & Forecasts, 2018-2029
7.6.2 By Country, South America STEAM Online Tutoring Market Size Market Share
7.7 Middle East & Africa
8 Sights by Country Level
8.1 By Country, Global STEAM Online Tutoring Market Size & CAGR,2018 VS 2022 VS 2029
8.2 By Country, Global STEAM Online Tutoring Market Size, 2018-2029
8.3 U.S.
8.3.1 U.S. STEAM Online Tutoring Market Size, 2018-2029
8.3.2 By Company, U.S. STEAM Online Tutoring Revenue Market Share, 2018-2023
8.3.3 By Type, U.S. STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.3.4 By Application, U.S. STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.4 Europe
8.4.1 Europe STEAM Online Tutoring Market Size, 2018-2029
8.4.2 By Company, Europe STEAM Online Tutoring Revenue Market Share, 2018-2023
8.4.3 By Type, Europe STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.4.4 By Application, Europe STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.5 China
8.5.1 China STEAM Online Tutoring Market Size, 2018-2029
8.5.2 By Company, China STEAM Online Tutoring Revenue Market Share, 2018-2023
8.5.3 By Type, China STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.5.4 By Application, China STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.6 Japan
8.6.1 Japan STEAM Online Tutoring Market Size, 2018-2029
8.6.2 By Company, Japan STEAM Online Tutoring Revenue Market Share, 2018-2023
8.6.3 By Type, Japan STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.6.4 By Application, Japan STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.7 South Korea
8.7.1 South Korea STEAM Online Tutoring Market Size, 2018-2029
8.7.2 By Company, South Korea STEAM Online Tutoring Revenue Market Share, 2018-2023
8.7.3 By Type, South Korea STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.7.4 By Application, South Korea STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.8 Southeast Asia
8.8.1 Southeast Asia STEAM Online Tutoring Market Size, 2018-2029
8.8.2 By Company, Southeast Asia STEAM Online Tutoring Revenue Market Share, 2018-2023
8.8.3 By Type, Southeast Asia STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.8.4 By Application, Southeast Asia STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.9 India
8.9.1 India STEAM Online Tutoring Market Size, 2018-2029
8.9.2 By Company, India STEAM Online Tutoring Revenue Market Share, 2018-2023
8.9.3 By Type, India STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.9.4 By Application, India STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.10 Middle East & Asia
8.10.1 Middle East & Asia STEAM Online Tutoring Market Size, 2018-2029
8.10.2 By Company, Middle East & Asia STEAM Online Tutoring Revenue Market Share, 2018-2023
8.10.3 By Type, Middle East & Asia STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
8.10.4 By Application, Middle East & Asia STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
9 Global Manufacturers Profile
9.1 Youbetter
9.1.1 Youbetter Company Information, Head Office, Market Area and Industry Position
9.1.2 Youbetter Company Profile and Main Business
9.1.3 Youbetter STEAM Online Tutoring Models, Specifications and Application
9.1.4 Youbetter STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
9.1.5 Youbetter Recent Developments
9.2 Roblox Corporation
9.2.1 Roblox Corporation Company Information, Head Office, Market Area and Industry Position
9.2.2 Roblox Corporation Company Profile and Main Business
9.2.3 Roblox Corporation STEAM Online Tutoring Models, Specifications and Application
9.2.4 Roblox Corporation STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
9.2.5 Roblox Corporation Recent Developments
9.3 Byju's
9.3.1 Byju's Company Information, Head Office, Market Area and Industry Position
9.3.2 Byju's Company Profile and Main Business
9.3.3 Byju's STEAM Online Tutoring Models, Specifications and Application
9.3.4 Byju's STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
9.3.5 Byju's Recent Developments
9.4 DFrobot
9.4.1 DFrobot Company Information, Head Office, Market Area and Industry Position
9.4.2 DFrobot Company Profile and Main Business
9.4.3 DFrobot STEAM Online Tutoring Models, Specifications and Application
9.4.4 DFrobot STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
9.4.5 DFrobot Recent Developments
9.5 Chaihuo
9.5.1 Chaihuo Company Information, Head Office, Market Area and Industry Position
9.5.2 Chaihuo Company Profile and Main Business
9.5.3 Chaihuo STEAM Online Tutoring Models, Specifications and Application
9.5.4 Chaihuo STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
9.5.5 Chaihuo Recent Developments
9.6 Zhangmen Education Inc
9.6.1 Zhangmen Education Inc Company Information, Head Office, Market Area and Industry Position
9.6.2 Zhangmen Education Inc Company Profile and Main Business
9.6.3 Zhangmen Education Inc STEAM Online Tutoring Models, Specifications and Application
9.6.4 Zhangmen Education Inc STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
9.6.5 Zhangmen Education Inc Recent Developments
9.7 Gaotu Techedu Inc
9.7.1 Gaotu Techedu Inc Company Information, Head Office, Market Area and Industry Position
9.7.2 Gaotu Techedu Inc Company Profile and Main Business
9.7.3 Gaotu Techedu Inc STEAM Online Tutoring Models, Specifications and Application
9.7.4 Gaotu Techedu Inc STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
9.7.5 Gaotu Techedu Inc Recent Developments
9.8 Stride
9.8.1 Stride Company Information, Head Office, Market Area and Industry Position
9.8.2 Stride Company Profile and Main Business
9.8.3 Stride STEAM Online Tutoring Models, Specifications and Application
9.8.4 Stride STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
9.8.5 Stride Recent Developments
9.9 Pearson
9.9.1 Pearson Company Information, Head Office, Market Area and Industry Position
9.9.2 Pearson Company Profile and Main Business
9.9.3 Pearson STEAM Online Tutoring Models, Specifications and Application
9.9.4 Pearson STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
9.9.5 Pearson Recent Developments
9.10 Tomorrow Advancing Life
9.10.1 Tomorrow Advancing Life Company Information, Head Office, Market Area and Industry Position
9.10.2 Tomorrow Advancing Life Company Profile and Main Business
9.10.3 Tomorrow Advancing Life STEAM Online Tutoring Models, Specifications and Application
9.10.4 Tomorrow Advancing Life STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
9.10.5 Tomorrow Advancing Life Recent Developments
9.11 New Oriental
9.11.1 New Oriental Company Information, Head Office, Market Area and Industry Position
9.11.2 New Oriental Company Profile and Main Business
9.11.3 New Oriental STEAM Online Tutoring Models, Specifications and Application
9.11.4 New Oriental STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
9.11.5 New Oriental Recent Developments
10 Conclusion
11 Appendix
11.1 Research Methodology
11.2 Data Source
11.2.1 Secondary Sources
11.2.2 Primary Sources
11.3 Market Estimation Model
11.4 Disclaimer
Table 1. STEAM Online Tutoring Market Size & CAGR: China VS Global, (US$ Million), 2018-2029
Table 2. STEAM Online Tutoring Market Restraints
Table 3. STEAM Online Tutoring Market Trends
Table 4. STEAM Online Tutoring Industry Policy
Table 5. Global STEAM Online Tutoring Revenue by Company (2018-2023) & (US$ million)
Table 6. Global STEAM Online Tutoring Revenue Market Share by Company (2018-2023)
Table 7. Global STEAM Online Tutoring Manufacturers Market Concentration Ratio (CR3 and HHI)
Table 8. Global STEAM Online Tutoring Mergers & Acquisitions, Expansion Plans
Table 9. Global STEAM Online Tutoring Manufacturers Product Type
Table 10. China STEAM Online Tutoring Revenue by Company (2018-2023) & (US$ million)
Table 11. China STEAM Online Tutoring Revenue Market Share by Company (2018-2023)
Table 12. Global Key Players of STEAM Online Tutoring Upstream (Raw Materials)
Table 13. Global STEAM Online Tutoring Typical Customers
Table 14. STEAM Online Tutoring Typical Distributors
Table 15. By Type, Global STEAM Online Tutoring Revenue & CAGR, 2018 VS 2022 VS 2029, US$ Million
Table 16. By Application, Global STEAM Online Tutoring Revenue & CAGR, 2018 VS 2022 VS 2029, US$ Million
Table 17. By Region, Global STEAM Online Tutoring Market Size, 2018 VS 2022 VS 2029, US$ Million
Table 18. By Region, Global STEAM Online Tutoring Revenue, 2018-2029, US$ Million
Table 19. By Country, Global STEAM Online Tutoring Revenue & CAGR,2018 VS 2022 VS 2029, US$ Million
Table 20. By Country, Global STEAM Online Tutoring Revenue, 2018-2029, US$ Million
Table 21. By Country, Global STEAM Online Tutoring Revenue Market Share, 2018-2029
Table 22. Youbetter Company Information, Head Office, Market Area and Industry Position
Table 23. Youbetter Company Profile and Main Business
Table 24. Youbetter STEAM Online Tutoring Models, Specifications and Application
Table 25. Youbetter STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
Table 26. Youbetter Recent Developments
Table 27. Roblox Corporation Company Information, Head Office, Market Area and Industry Position
Table 28. Roblox Corporation Company Profile and Main Business
Table 29. Roblox Corporation STEAM Online Tutoring Models, Specifications and Application
Table 30. Roblox Corporation STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
Table 31. Roblox Corporation Recent Developments
Table 32. Byju's Company Information, Head Office, Market Area and Industry Position
Table 33. Byju's Company Profile and Main Business
Table 34. Byju's STEAM Online Tutoring Models, Specifications and Application
Table 35. Byju's STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
Table 36. Byju's Recent Developments
Table 37. DFrobot Company Information, Head Office, Market Area and Industry Position
Table 38. DFrobot Company Profile and Main Business
Table 39. DFrobot STEAM Online Tutoring Models, Specifications and Application
Table 40. DFrobot STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
Table 41. DFrobot Recent Developments
Table 42. Chaihuo Company Information, Head Office, Market Area and Industry Position
Table 43. Chaihuo Company Profile and Main Business
Table 44. Chaihuo STEAM Online Tutoring Models, Specifications and Application
Table 45. Chaihuo STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
Table 46. Chaihuo Recent Developments
Table 47. Zhangmen Education Inc Company Information, Head Office, Market Area and Industry Position
Table 48. Zhangmen Education Inc Company Profile and Main Business
Table 49. Zhangmen Education Inc STEAM Online Tutoring Models, Specifications and Application
Table 50. Zhangmen Education Inc STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
Table 51. Zhangmen Education Inc Recent Developments
Table 52. Gaotu Techedu Inc Company Information, Head Office, Market Area and Industry Position
Table 53. Gaotu Techedu Inc Company Profile and Main Business
Table 54. Gaotu Techedu Inc STEAM Online Tutoring Models, Specifications and Application
Table 55. Gaotu Techedu Inc STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
Table 56. Gaotu Techedu Inc Recent Developments
Table 57. Stride Company Information, Head Office, Market Area and Industry Position
Table 58. Stride Company Profile and Main Business
Table 59. Stride STEAM Online Tutoring Models, Specifications and Application
Table 60. Stride STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
Table 61. Stride Recent Developments
Table 62. Pearson Company Information, Head Office, Market Area and Industry Position
Table 63. Pearson Company Profile and Main Business
Table 64. Pearson STEAM Online Tutoring Models, Specifications and Application
Table 65. Pearson STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
Table 66. Pearson Recent Developments
Table 67. Tomorrow Advancing Life Company Information, Head Office, Market Area and Industry Position
Table 68. Tomorrow Advancing Life Company Profile and Main Business
Table 69. Tomorrow Advancing Life STEAM Online Tutoring Models, Specifications and Application
Table 70. Tomorrow Advancing Life STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
Table 71. Tomorrow Advancing Life Recent Developments
Table 72. New Oriental Company Information, Head Office, Market Area and Industry Position
Table 73. New Oriental Company Profile and Main Business
Table 74. New Oriental STEAM Online Tutoring Models, Specifications and Application
Table 75. New Oriental STEAM Online Tutoring Revenue and Gross Margin, 2018-2023
Table 76. New Oriental Recent Developments
List of Figure
Figure 1. STEAM Online Tutoring Picture
Figure 2. Global STEAM Online Tutoring Industry Market Size and Forecast (US$ million) & (2018-2029)
Figure 3. China STEAM Online Tutoring Revenue and Forecast (US$ million) & (2018-2029)
Figure 4. 2018-2029 China STEAM Online Tutoring Market Share of Global
Figure 5. Global STEAM Online Tutoring Key Participants, Market Share, 2021 VS 2022 VS 2023
Figure 6. Global STEAM Online Tutoring Market Share by Company, (Tier 1, Tier 2 and Tier 3), 2018-2023
Figure 7. China STEAM Online Tutoring Key Participants, Market Share, 2021 VS 2022 VS 2023
Figure 8. China STEAM Online Tutoring Revenue, Domestic VS Import Products, Proportion of China Local Players and Foreign Players, 2018-2023
Figure 9. STEAM Online Tutoring Industry Chain
Figure 10. Robot Programming
Figure 11. Software Programming
Figure 12. Science Literacy
Figure 13. Other
Figure 14. By Type, Global STEAM Online Tutoring Revenue, 2018-2029, US$ Million
Figure 15. By Type, Global STEAM Online Tutoring Revenue Market Share, 2018-2029
Figure 16. Primary School
Figure 17. Middle School
Figure 18. High School
Figure 19. Other
Figure 20. By Application, Global STEAM Online Tutoring Revenue, 2018-2029, US$ Million
Figure 21. By Application, Global STEAM Online Tutoring Revenue Market Share, 2018-2029
Figure 22. By Region, Global STEAM Online Tutoring Revenue Market Share, 2018-2029
Figure 23. North America STEAM Online Tutoring Revenue & Forecasts, 2018-2029, US$ Million
Figure 24. By Country, North America STEAM Online Tutoring Revenue Market Share, 2018-2023
Figure 25. Europe STEAM Online Tutoring Revenue & Forecasts, 2018-2029, US$ Million
Figure 26. By Country, Europe STEAM Online Tutoring Revenue Market Share, 2018-2023
Figure 27. Asia Pacific STEAM Online Tutoring Revenue & Forecasts, 2018-2029, US$ Million
Figure 28. By Country/Region, Asia Pacific STEAM Online Tutoring Revenue Market Share, 2018-2023
Figure 29. South America STEAM Online Tutoring Revenue & Forecasts, 2018-2029, US$ Million
Figure 30. By Country, South America STEAM Online Tutoring Revenue Market Share, 2018-2023
Figure 31. Middle East & Africa STEAM Online Tutoring Revenue & Forecasts, 2018-2029, US$ Million
Figure 32. U.S. STEAM Online Tutoring Revenue, 2018-2029, (US$ Million)
Figure 33. By Company, U.S. STEAM Online Tutoring Market Share, 2018-2023
Figure 34. By Type, U.S. STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 35. By Application, U.S. STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 36. Europe STEAM Online Tutoring Revenue, 2018-2029, (US$ Million)
Figure 37. By Company, Europe STEAM Online Tutoring Market Share, 2018-2023
Figure 38. By Type, Europe STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 39. By Application, Europe STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 40. China STEAM Online Tutoring Revenue, 2018-2029, (US$ Million)
Figure 41. By Company, China STEAM Online Tutoring Market Share, 2018-2023
Figure 42. By Type, China STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 43. By Application, China STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 44. Japan STEAM Online Tutoring Revenue, 2018-2029, (US$ Million)
Figure 45. By Company, Japan STEAM Online Tutoring Market Share, 2018-2023
Figure 46. By Type, Japan STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 47. By Application, Japan STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 48. South Korea STEAM Online Tutoring Revenue, 2018-2029, (US$ Million)
Figure 49. By Company, South Korea STEAM Online Tutoring Market Share, 2018-2023
Figure 50. By Type, South Korea STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 51. By Application, South Korea STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 52. Southeast Asia STEAM Online Tutoring Revenue, 2018-2029, (US$ Million)
Figure 53. By Company, Southeast Asia STEAM Online Tutoring Market Share, 2018-2023
Figure 54. By Type, Southeast Asia STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 55. By Application, Southeast Asia STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 56. India STEAM Online Tutoring Revenue, 2018-2029, (US$ Million)
Figure 57. By Company, India STEAM Online Tutoring Market Share, 2018-2023
Figure 58. By Type, India STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 59. By Application, India STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 60. Middle East & Asia STEAM Online Tutoring Revenue, 2018-2029, (US$ Million)
Figure 61. By Company, Middle East & Asia STEAM Online Tutoring Market Share, 2018-2023
Figure 62. By Type, Middle East & Asia STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 63. By Application, Middle East & Asia STEAM Online Tutoring Revenue Market Share, 2022 VS 2029
Figure 64. Research Methodology
Figure 65. Breakdown of Primary Interviews
Figure 66. Bottom-up Approaches
Figure 67. Top-down Approaches
Methodology/Research Approach
This research study involved the extensive usage of both primary and secondary data sources. The research process involved the study of various factors affecting the industry, including the government policy, market environment, competitive landscape, historical data, present trends in the market, technological innovation, upcoming technologies and the technical progress in related industry, and market risks, opportunities, market barriers and challenges. The following illustrative figure shows the market research methodology applied in this report.Research Programs/Design
Historical Data (2015-2019) |
|
|
Influencing Factors |
|
|
Market Forecast (2021-2026) |
|
|
Market Size Estimation
Top-down and bottom-up approaches are used to validate the global Voluntary Carbon Offset market size market and estimate the market size for Company, regions segments, product segments and Application (end users).
The market estimations in this report are based on the marketed sale price of Voluntary Carbon Offset (excluding any discounts provided by the player, distributor, wholesaler or traders). The percentage splits, market share, and breakdowns of the product segments are derived on the basis of weights assigned to each of the segments on the basis of their utilization rate and average sale price. The regional splits of the overall Voluntary Carbon Offset market and its sub-segments are based on the percentage adoption or utilization of the given product in the respective region or country.
Major Company in the market is identified through secondary research and their market revenues determined through primary and secondary research. Secondary research included the research of the annual and financial reports of the top Company; whereas, primary research included extensive interviews of key opinion leaders and industry experts such as experienced front-line staff, directors, CEOs and marketing executives. The percentage splits, market share, Growth Rate and breakdowns of the product markets are determined through using secondary sources and verified through the primary sources.
All possible factors that influence the markets included in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data. The market size for top-level markets and sub-segments is normalized, and the effect of inflation, economic downturns, and regulatory & policy changes or other factors are not accounted for in the market forecast. This data is combined and added with detailed inputs and analysis from Market Intellix and presented in this report
The following figure shows an illustrative representation of the overall market size estimation process used for this study.
Market Breakdown and Data Triangulation
After complete market engineering with calculations for market statistics; market size estimations; market forecasting; market breakdown; and data triangulation, extensive primary research was conducted to gather information and verify and validate the critical numbers arrived at. In the complete market engineering process, both top-down and bottom-up approaches were extensively used, along with several data triangulation methods, to perform market estimation and market forecasting for the overall market segments and sub-segments listed in this report. Extensive qualitative and further quantitative analysis is also done from all the numbers arrived at in the complete market engineering process to list key information throughout the report.
Data Source
Secondary Sources
Secondary sources include such as press releases, annual reports, non-profit organizations, industry associations, governmental agencies and customs data, etc. This research study involves the usage of widespread secondary sources, directories, databases such as Bloomberg Business, Wind Info, Hoovers, Factiva (Dow Jones & Company), and TRADING ECONOMICS, and News Network, statista, Federal Reserve Economic Data, annual reports, BIS Statistics, ICIS; company house documents; CAS(American Chemical Society); investor presentations; and SEC filings of companies. Secondary research was used to identify and collect information useful for the extensive, technical, market-oriented, and Hospitals study of the Voluntary Carbon Offset market. It was also used to obtain important information about the top companies, market classification and segmentation according to industry trends to the bottom-most level, and key developments related to market and technology perspectives.
Market Size |
|
|
Market Position of Top Company |
|
|
Qualitative Analysis |
|
|
Primary Sources
In the primary research process, various sources from both the supply and demand sides were interviewed to obtain qualitative and quantitative information for this report. The primary sources from the supply side include product Company (and their competitors), opinion leaders, industry experts, research institutions, distributors, dealer and traders, as well as the raw materials suppliers and producers, etc.
The primary sources from the demand side include industry experts such as business leaders, marketing and sales directors, technology and innovation directors, supply chain executive, end use (product buyers), and related key executives from various key companies and organizations operating in the global market.
Primary research was conducted to identify segmentation Type, product price range, product Application, key Company, raw materials supply and the downstream demand, industry status and outlook, and key market dynamics such as risks, influence factors, opportunities, market barriers, industry trends, and key player strategies.
Key Executives Interviewed
Key Data Information from Primary Sources
Primary Sources | Parameters | Key Data |
Market Segments(by Application, by Type) |
|
|
Total Market |
|
|