This report elaborates the market size, market characteristics, and market growth of the Handheld Game Console industry, and breaks down according to the type, application, and consumption area of Handheld Game Console. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.
In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for Handheld Game Console in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.
In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.
Key players in the global Handheld Game Console market covered in Chapter 13:
Wikipad
Razer Edge
GCW-Zero
Nvidia
LeapFrog
PlayStation Vita (Sony)
Nintendo
In Chapter 6, on the basis of types, the Handheld Game Console market from 2015 to 2025 is primarily split into:
Single Function Handheld Game Console
Multifunction Handheld Game Console
In Chapter 7, on the basis of applications, the Handheld Game Console market from 2015 to 2025 covers:
Children
Adults
Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:
United States
Europe
China
Japan
India
Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:
North America (Covered in Chapter 8)
United States
Canada
Mexico
Europe (Covered in Chapter 9)
Germany
UK
France
Italy
Spain
Others
Asia-Pacific (Covered in Chapter 10)
China
Japan
India
South Korea
Southeast Asia
Others
Middle East and Africa (Covered in Chapter 11)
Saudi Arabia
UAE
South Africa
Others
South America (Covered in Chapter 12)
Brazil
Others
Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025
Table of Content
1 Handheld Game Console Market - Research Scope
1.1 Study Goals
1.2 Market Definition and Scope
1.3 Key Market Segments
1.4 Study and Forecasting Years
2 Handheld Game Console Market - Research Methodology
2.1 Methodology
2.2 Research Data Source
2.2.1 Secondary Data
2.2.2 Primary Data
2.2.3 Market Size Estimation
2.2.4 Legal Disclaimer
3 Handheld Game Console Market Forces
3.1 Global Handheld Game Console Market Size
3.2 Top Impacting Factors (PESTEL Analysis)
3.2.1 Political Factors
3.2.2 Economic Factors
3.2.3 Social Factors
3.2.4 Technological Factors
3.2.5 Environmental Factors
3.2.6 Legal Factors
3.3 Industry Trend Analysis
3.4 Industry Trends Under COVID-19
3.4.1 Risk Assessment on COVID-19
3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry
3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario
3.5 Industry Risk Assessment
4 Handheld Game Console Market - By Geography
4.1 Global Handheld Game Console Market Value and Market Share by Regions
4.1.1 Global Handheld Game Console Value ($) by Region (2015-2020)
4.1.2 Global Handheld Game Console Value Market Share by Regions (2015-2020)
4.2 Global Handheld Game Console Market Production and Market Share by Major Countries
4.2.1 Global Handheld Game Console Production by Major Countries (2015-2020)
4.2.2 Global Handheld Game Console Production Market Share by Major Countries (2015-2020)
4.3 Global Handheld Game Console Market Consumption and Market Share by Regions
4.3.1 Global Handheld Game Console Consumption by Regions (2015-2020)
4.3.2 Global Handheld Game Console Consumption Market Share by Regions (2015-2020)
5 Handheld Game Console Market - By Trade Statistics
5.1 Global Handheld Game Console Export and Import
5.2 United States Handheld Game Console Export and Import (2015-2020)
5.3 Europe Handheld Game Console Export and Import (2015-2020)
5.4 China Handheld Game Console Export and Import (2015-2020)
5.5 Japan Handheld Game Console Export and Import (2015-2020)
5.6 India Handheld Game Console Export and Import (2015-2020)
5.7
6 Handheld Game Console Market - By Type
6.1 Global Handheld Game Console Production and Market Share by Types (2015-2020)
6.1.1 Global Handheld Game Console Production by Types (2015-2020)
6.1.2 Global Handheld Game Console Production Market Share by Types (2015-2020)
6.2 Global Handheld Game Console Value and Market Share by Types (2015-2020)
6.2.1 Global Handheld Game Console Value by Types (2015-2020)
6.2.2 Global Handheld Game Console Value Market Share by Types (2015-2020)
6.3 Global Handheld Game Console Production, Price and Growth Rate of Single Function Handheld Game Console (2015-2020)
6.4 Global Handheld Game Console Production, Price and Growth Rate of Multifunction Handheld Game Console (2015-2020)
7 Handheld Game Console Market - By Application
7.1 Global Handheld Game Console Consumption and Market Share by Applications (2015-2020)
7.1.1 Global Handheld Game Console Consumption by Applications (2015-2020)
7.1.2 Global Handheld Game Console Consumption Market Share by Applications (2015-2020)
7.2 Global Handheld Game Console Consumption and Growth Rate of Children (2015-2020)
7.3 Global Handheld Game Console Consumption and Growth Rate of Adults (2015-2020)
8 North America Handheld Game Console Market
8.1 North America Handheld Game Console Market Size
8.2 United States Handheld Game Console Market Size
8.3 Canada Handheld Game Console Market Size
8.4 Mexico Handheld Game Console Market Size
8.5 The Influence of COVID-19 on North America Market
9 Europe Handheld Game Console Market Analysis
9.1 Europe Handheld Game Console Market Size
9.2 Germany Handheld Game Console Market Size
9.3 United Kingdom Handheld Game Console Market Size
9.4 France Handheld Game Console Market Size
9.5 Italy Handheld Game Console Market Size
9.6 Spain Handheld Game Console Market Size
9.7 The Influence of COVID-19 on Europe Market
10 Asia-Pacific Handheld Game Console Market Analysis
10.1 Asia-Pacific Handheld Game Console Market Size
10.2 China Handheld Game Console Market Size
10.3 Japan Handheld Game Console Market Size
10.4 South Korea Handheld Game Console Market Size
10.5 Southeast Asia Handheld Game Console Market Size
10.6 India Handheld Game Console Market Size
10.7 The Influence of COVID-19 on Asia Pacific Market
11 Middle East and Africa Handheld Game Console Market Analysis
11.1 Middle East and Africa Handheld Game Console Market Size
11.2 Saudi Arabia Handheld Game Console Market Size
11.3 UAE Handheld Game Console Market Size
11.4 South Africa Handheld Game Console Market Size
11.5 The Influence of COVID-19 on Middle East and Africa Market
12 South America Handheld Game Console Market Analysis
12.1 South America Handheld Game Console Market Size
12.2 Brazil Handheld Game Console Market Size
12.3 The Influence of COVID-19 on South America Market
13 Company Profiles
13.1 Wikipad
13.1.1 Wikipad Basic Information
13.1.2 Wikipad Product Profiles, Application and Specification
13.1.3 Wikipad Handheld Game Console Market Performance (2015-2020)
13.2 Razer Edge
13.2.1 Razer Edge Basic Information
13.2.2 Razer Edge Product Profiles, Application and Specification
13.2.3 Razer Edge Handheld Game Console Market Performance (2015-2020)
13.3 GCW-Zero
13.3.1 GCW-Zero Basic Information
13.3.2 GCW-Zero Product Profiles, Application and Specification
13.3.3 GCW-Zero Handheld Game Console Market Performance (2015-2020)
13.4 Nvidia
13.4.1 Nvidia Basic Information
13.4.2 Nvidia Product Profiles, Application and Specification
13.4.3 Nvidia Handheld Game Console Market Performance (2015-2020)
13.5 LeapFrog
13.5.1 LeapFrog Basic Information
13.5.2 LeapFrog Product Profiles, Application and Specification
13.5.3 LeapFrog Handheld Game Console Market Performance (2015-2020)
13.6 PlayStation Vita (Sony)
13.6.1 PlayStation Vita (Sony) Basic Information
13.6.2 PlayStation Vita (Sony) Product Profiles, Application and Specification
13.6.3 PlayStation Vita (Sony) Handheld Game Console Market Performance (2015-2020)
13.7 Nintendo
13.7.1 Nintendo Basic Information
13.7.2 Nintendo Product Profiles, Application and Specification
13.7.3 Nintendo Handheld Game Console Market Performance (2015-2020)
14 Market Forecast - By Regions
14.1 North America Handheld Game Console Market Forecast (2020-2025)
14.2 Europe Handheld Game Console Market Forecast (2020-2025)
14.3 Asia-Pacific Handheld Game Console Market Forecast (2020-2025)
14.4 Middle East and Africa Handheld Game Console Market Forecast (2020-2025)
14.5 South America Handheld Game Console Market Forecast (2020-2025)
15 Market Forecast - By Type and Applications
15.1 Global Handheld Game Console Market Forecast by Types (2020-2025)
15.1.1 Global Handheld Game Console Market Forecast Production and Market Share by Types (2020-2025)
15.1.2 Global Handheld Game Console Market Forecast Value and Market Share by Types (2020-2025)
15.2 Global Handheld Game Console Market Forecast by Applications (2020-2025)
List of Tables and Figures
Figure Handheld Game Console Picture
Table Handheld Game Console Key Market Segments
Figure Study and Forecasting Years
Figure Global Handheld Game Console Market Size and Growth Rate 2015-2025
Figure Industry PESTEL Analysis
Figure Global COVID-19 Status
Figure Market Size Forecast Comparison of Pre COVID-19 and Post COVID-19
Figure Global Handheld Game Console Value ($) and Growth Rate (2015-2020)
Table Global Handheld Game Console Value ($) by Countries (2015-2020)
Table Global Handheld Game Console Value Market Share by Regions (2015-2020)
Figure Global Handheld Game Console Value Market Share by Regions in 2019
Figure Global Handheld Game Console Production and Growth Rate (2015-2020)
Table Global Handheld Game Console Production by Major Countries (2015-2020)
Table Global Handheld Game Console Production Market Share by Major Countries (2015-2020)
Figure Global Handheld Game Console Production Market Share by Regions in 2019
Figure Global Handheld Game Console Consumption and Growth Rate (2015-2020)
Table Global Handheld Game Console Consumption by Regions (2015-2020)
Table Global Handheld Game Console Consumption Market Share by Regions (2015-2020)
Figure Global Handheld Game Console Consumption Market Share by Regions in 2019
Table Global Handheld Game Console Export Top 3 Country 2019
Table Global Handheld Game Console Import Top 3 Country 2019
Table United States Handheld Game Console Export and Import (2015-2020)
Table Europe Handheld Game Console Export and Import (2015-2020)
Table China Handheld Game Console Export and Import (2015-2020)
Table Japan Handheld Game Console Export and Import (2015-2020)
Table India Handheld Game Console Export and Import (2015-2020)
Table Global Handheld Game Console Production by Types (2015-2020)
Table Global Handheld Game Console Production Market Share by Types (2015-2020)
Figure Global Handheld Game Console Production Share by Type (2015-2020)
Table Global Handheld Game Console Value by Types (2015-2020)
Table Global Handheld Game Console Value Market Share by Types (2015-2020)
Figure Global Handheld Game Console Value Share by Type (2015-2020)
Figure Global Single Function Handheld Game Console Production and Growth Rate (2015-2020)
Figure Global Single Function Handheld Game Console Price (2015-2020)
Figure Global Multifunction Handheld Game Console Production and Growth Rate (2015-2020)
Figure Global Multifunction Handheld Game Console Price (2015-2020)
Table Global Handheld Game Console Consumption by Applications (2015-2020)
Table Global Handheld Game Console Consumption Market Share by Applications (2015-2020)
Figure Global Handheld Game Console Consumption Share by Application (2015-2020)
Figure Global Children Consumption and Growth Rate (2015-2020)
Figure Global Adults Consumption and Growth Rate (2015-2020)
Figure North America Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Table North America Handheld Game Console Consumption by Countries (2015-2020)
Table North America Handheld Game Console Consumption Market Share by Countries (2015-2020)
Figure North America Handheld Game Console Consumption Market Share by Countries (2015-2020)
Figure United States Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure Canada Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure Mexico Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure North America COVID-19 Status
Figure Europe Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Table Europe Handheld Game Console Consumption by Countries (2015-2020)
Table Europe Handheld Game Console Consumption Market Share by Countries (2015-2020)
Figure Europe Handheld Game Console Consumption Market Share by Countries (2015-2020)
Figure Germany Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure United Kingdom Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure France Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure Italy Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure Spain Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure Europe COVID-19 Status
Figure Asia-Pacific Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Table Asia-Pacific Handheld Game Console Consumption by Countries (2015-2020)
Table Asia-Pacific Handheld Game Console Consumption Market Share by Countries (2015-2020)
Figure Asia-Pacific Handheld Game Console Consumption Market Share by Countries (2015-2020)
Figure China Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure Japan Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure South Korea Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure Southeast Asia Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure India Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure Asia Pacific COVID-19 Status
Figure Middle East and Africa Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Table Middle East and Africa Handheld Game Console Consumption by Countries (2015-2020)
Table Middle East and Africa Handheld Game Console Consumption Market Share by Countries (2015-2020)
Figure Middle East and Africa Handheld Game Console Consumption Market Share by Countries (2015-2020)
Figure Saudi Arabia Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure UAE Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure South Africa Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Figure South America Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Table South America Handheld Game Console Consumption by Countries (2015-2020)
Table South America Handheld Game Console Consumption Market Share by Countries (2015-2020)
Figure South America Handheld Game Console Consumption Market Share by Countries (2015-2020)
Figure Brazil Handheld Game Console Market Consumption and Growth Rate (2015-2020)
Table Wikipad Company Profile
Table Wikipad Production, Value, Price, Gross Margin 2015-2020
Figure Wikipad Production and Growth Rate
Figure Wikipad Value ($) Market Share 2015-2020
Table Razer Edge Company Profile
Table Razer Edge Production, Value, Price, Gross Margin 2015-2020
Figure Razer Edge Production and Growth Rate
Figure Razer Edge Value ($) Market Share 2015-2020
Table GCW-Zero Company Profile
Table GCW-Zero Production, Value, Price, Gross Margin 2015-2020
Figure GCW-Zero Production and Growth Rate
Figure GCW-Zero Value ($) Market Share 2015-2020
Table Nvidia Company Profile
Table Nvidia Production, Value, Price, Gross Margin 2015-2020
Figure Nvidia Production and Growth Rate
Figure Nvidia Value ($) Market Share 2015-2020
Table LeapFrog Company Profile
Table LeapFrog Production, Value, Price, Gross Margin 2015-2020
Figure LeapFrog Production and Growth Rate
Figure LeapFrog Value ($) Market Share 2015-2020
Table PlayStation Vita (Sony) Company Profile
Table PlayStation Vita (Sony) Production, Value, Price, Gross Margin 2015-2020
Figure PlayStation Vita (Sony) Production and Growth Rate
Figure PlayStation Vita (Sony) Value ($) Market Share 2015-2020
Table Nintendo Company Profile
Table Nintendo Production, Value, Price, Gross Margin 2015-2020
Figure Nintendo Production and Growth Rate
Figure Nintendo Value ($) Market Share 2015-2020
Figure North America Market Consumption and Growth Rate Forecast (2020-2025)
Figure Europe Market Consumption and Growth Rate Forecast (2020-2025)
Figure Asia-Pacific Market Consumption and Growth Rate Forecast (2020-2025)
Figure Middle East and Africa Market Consumption and Growth Rate Forecast (2020-2025)
Figure South America Market Consumption and Growth Rate Forecast (2020-2025)
Table Global Handheld Game Console Market Forecast Production by Types (2020-2025)
Table Global Handheld Game Console Market Forecast Production Share by Types (2020-2025)
Table Global Handheld Game Console Market Forecast Value ($) by Types (2020-2025)
Table Global Handheld Game Console Market Forecast Value Share by Types (2020-2025)
Table Global Handheld Game Console Market Forecast Consumption by Applications (2020-2025)
Table Global Handheld Game Console Market Forecast Consumption Share by Applications (2020-2025)
Methodology/Research Approach
This research study involved the extensive usage of both primary and secondary data sources. The research process involved the study of various factors affecting the industry, including the government policy, market environment, competitive landscape, historical data, present trends in the market, technological innovation, upcoming technologies and the technical progress in related industry, and market risks, opportunities, market barriers and challenges. The following illustrative figure shows the market research methodology applied in this report.Research Programs/Design
Historical Data (2015-2019) |
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Influencing Factors |
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Market Forecast (2021-2026) |
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Market Size Estimation
Top-down and bottom-up approaches are used to validate the global Voluntary Carbon Offset market size market and estimate the market size for Company, regions segments, product segments and Application (end users).
The market estimations in this report are based on the marketed sale price of Voluntary Carbon Offset (excluding any discounts provided by the player, distributor, wholesaler or traders). The percentage splits, market share, and breakdowns of the product segments are derived on the basis of weights assigned to each of the segments on the basis of their utilization rate and average sale price. The regional splits of the overall Voluntary Carbon Offset market and its sub-segments are based on the percentage adoption or utilization of the given product in the respective region or country.
Major Company in the market is identified through secondary research and their market revenues determined through primary and secondary research. Secondary research included the research of the annual and financial reports of the top Company; whereas, primary research included extensive interviews of key opinion leaders and industry experts such as experienced front-line staff, directors, CEOs and marketing executives. The percentage splits, market share, Growth Rate and breakdowns of the product markets are determined through using secondary sources and verified through the primary sources.
All possible factors that influence the markets included in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data. The market size for top-level markets and sub-segments is normalized, and the effect of inflation, economic downturns, and regulatory & policy changes or other factors are not accounted for in the market forecast. This data is combined and added with detailed inputs and analysis from Market Intellix and presented in this report
The following figure shows an illustrative representation of the overall market size estimation process used for this study.
Market Breakdown and Data Triangulation
After complete market engineering with calculations for market statistics; market size estimations; market forecasting; market breakdown; and data triangulation, extensive primary research was conducted to gather information and verify and validate the critical numbers arrived at. In the complete market engineering process, both top-down and bottom-up approaches were extensively used, along with several data triangulation methods, to perform market estimation and market forecasting for the overall market segments and sub-segments listed in this report. Extensive qualitative and further quantitative analysis is also done from all the numbers arrived at in the complete market engineering process to list key information throughout the report.
Data Source
Secondary Sources
Secondary sources include such as press releases, annual reports, non-profit organizations, industry associations, governmental agencies and customs data, etc. This research study involves the usage of widespread secondary sources, directories, databases such as Bloomberg Business, Wind Info, Hoovers, Factiva (Dow Jones & Company), and TRADING ECONOMICS, and News Network, statista, Federal Reserve Economic Data, annual reports, BIS Statistics, ICIS; company house documents; CAS(American Chemical Society); investor presentations; and SEC filings of companies. Secondary research was used to identify and collect information useful for the extensive, technical, market-oriented, and Hospitals study of the Voluntary Carbon Offset market. It was also used to obtain important information about the top companies, market classification and segmentation according to industry trends to the bottom-most level, and key developments related to market and technology perspectives.
Market Size |
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Qualitative Analysis |
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Primary Sources
In the primary research process, various sources from both the supply and demand sides were interviewed to obtain qualitative and quantitative information for this report. The primary sources from the supply side include product Company (and their competitors), opinion leaders, industry experts, research institutions, distributors, dealer and traders, as well as the raw materials suppliers and producers, etc.
The primary sources from the demand side include industry experts such as business leaders, marketing and sales directors, technology and innovation directors, supply chain executive, end use (product buyers), and related key executives from various key companies and organizations operating in the global market.
Primary research was conducted to identify segmentation Type, product price range, product Application, key Company, raw materials supply and the downstream demand, industry status and outlook, and key market dynamics such as risks, influence factors, opportunities, market barriers, industry trends, and key player strategies.
Key Executives Interviewed
Key Data Information from Primary Sources
Primary Sources | Parameters | Key Data |
Market Segments(by Application, by Type) |
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Total Market |
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