This report elaborates the market size, market characteristics, and market growth of the Gaming Device industry, and breaks down according to the type, application, and consumption area of Gaming Device. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.
In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for Gaming Device in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.
In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.
Key players in the global Gaming Device market covered in Chapter 13:
Corsair
Turtle Beach
Mad Catz
PowerA
Sony
Razer
Logitech
Alienware
Microsoft
Nintendo
HyperX
PDP
In Chapter 6, on the basis of types, the Gaming Device market from 2015 to 2025 is primarily split into:
Controllers
Headsets
Chargers
Cases
Other Accessories
In Chapter 7, on the basis of applications, the Gaming Device market from 2015 to 2025 covers:
PC (Desktop/Laptop)
Gaming Consoles
Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:
United States
Europe
China
Japan
India
Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:
North America (Covered in Chapter 8)
United States
Canada
Mexico
Europe (Covered in Chapter 9)
Germany
UK
France
Italy
Spain
Others
Asia-Pacific (Covered in Chapter 10)
China
Japan
India
South Korea
Southeast Asia
Others
Middle East and Africa (Covered in Chapter 11)
Saudi Arabia
UAE
South Africa
Others
South America (Covered in Chapter 12)
Brazil
Others
Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025
Table of Content
1 Gaming Device Market - Research Scope
1.1 Study Goals
1.2 Market Definition and Scope
1.3 Key Market Segments
1.4 Study and Forecasting Years
2 Gaming Device Market - Research Methodology
2.1 Methodology
2.2 Research Data Source
2.2.1 Secondary Data
2.2.2 Primary Data
2.2.3 Market Size Estimation
2.2.4 Legal Disclaimer
3 Gaming Device Market Forces
3.1 Global Gaming Device Market Size
3.2 Top Impacting Factors (PESTEL Analysis)
3.2.1 Political Factors
3.2.2 Economic Factors
3.2.3 Social Factors
3.2.4 Technological Factors
3.2.5 Environmental Factors
3.2.6 Legal Factors
3.3 Industry Trend Analysis
3.4 Industry Trends Under COVID-19
3.4.1 Risk Assessment on COVID-19
3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry
3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario
3.5 Industry Risk Assessment
4 Gaming Device Market - By Geography
4.1 Global Gaming Device Market Value and Market Share by Regions
4.1.1 Global Gaming Device Value ($) by Region (2015-2020)
4.1.2 Global Gaming Device Value Market Share by Regions (2015-2020)
4.2 Global Gaming Device Market Production and Market Share by Major Countries
4.2.1 Global Gaming Device Production by Major Countries (2015-2020)
4.2.2 Global Gaming Device Production Market Share by Major Countries (2015-2020)
4.3 Global Gaming Device Market Consumption and Market Share by Regions
4.3.1 Global Gaming Device Consumption by Regions (2015-2020)
4.3.2 Global Gaming Device Consumption Market Share by Regions (2015-2020)
5 Gaming Device Market - By Trade Statistics
5.1 Global Gaming Device Export and Import
5.2 United States Gaming Device Export and Import (2015-2020)
5.3 Europe Gaming Device Export and Import (2015-2020)
5.4 China Gaming Device Export and Import (2015-2020)
5.5 Japan Gaming Device Export and Import (2015-2020)
5.6 India Gaming Device Export and Import (2015-2020)
5.7
6 Gaming Device Market - By Type
6.1 Global Gaming Device Production and Market Share by Types (2015-2020)
6.1.1 Global Gaming Device Production by Types (2015-2020)
6.1.2 Global Gaming Device Production Market Share by Types (2015-2020)
6.2 Global Gaming Device Value and Market Share by Types (2015-2020)
6.2.1 Global Gaming Device Value by Types (2015-2020)
6.2.2 Global Gaming Device Value Market Share by Types (2015-2020)
6.3 Global Gaming Device Production, Price and Growth Rate of Controllers (2015-2020)
6.4 Global Gaming Device Production, Price and Growth Rate of Headsets (2015-2020)
6.5 Global Gaming Device Production, Price and Growth Rate of Chargers (2015-2020)
6.6 Global Gaming Device Production, Price and Growth Rate of Cases (2015-2020)
6.7 Global Gaming Device Production, Price and Growth Rate of Other Accessories (2015-2020)
7 Gaming Device Market - By Application
7.1 Global Gaming Device Consumption and Market Share by Applications (2015-2020)
7.1.1 Global Gaming Device Consumption by Applications (2015-2020)
7.1.2 Global Gaming Device Consumption Market Share by Applications (2015-2020)
7.2 Global Gaming Device Consumption and Growth Rate of PC (Desktop/Laptop) (2015-2020)
7.3 Global Gaming Device Consumption and Growth Rate of Gaming Consoles (2015-2020)
8 North America Gaming Device Market
8.1 North America Gaming Device Market Size
8.2 United States Gaming Device Market Size
8.3 Canada Gaming Device Market Size
8.4 Mexico Gaming Device Market Size
8.5 The Influence of COVID-19 on North America Market
9 Europe Gaming Device Market Analysis
9.1 Europe Gaming Device Market Size
9.2 Germany Gaming Device Market Size
9.3 United Kingdom Gaming Device Market Size
9.4 France Gaming Device Market Size
9.5 Italy Gaming Device Market Size
9.6 Spain Gaming Device Market Size
9.7 The Influence of COVID-19 on Europe Market
10 Asia-Pacific Gaming Device Market Analysis
10.1 Asia-Pacific Gaming Device Market Size
10.2 China Gaming Device Market Size
10.3 Japan Gaming Device Market Size
10.4 South Korea Gaming Device Market Size
10.5 Southeast Asia Gaming Device Market Size
10.6 India Gaming Device Market Size
10.7 The Influence of COVID-19 on Asia Pacific Market
11 Middle East and Africa Gaming Device Market Analysis
11.1 Middle East and Africa Gaming Device Market Size
11.2 Saudi Arabia Gaming Device Market Size
11.3 UAE Gaming Device Market Size
11.4 South Africa Gaming Device Market Size
11.5 The Influence of COVID-19 on Middle East and Africa Market
12 South America Gaming Device Market Analysis
12.1 South America Gaming Device Market Size
12.2 Brazil Gaming Device Market Size
12.3 The Influence of COVID-19 on South America Market
13 Company Profiles
13.1 Corsair
13.1.1 Corsair Basic Information
13.1.2 Corsair Product Profiles, Application and Specification
13.1.3 Corsair Gaming Device Market Performance (2015-2020)
13.2 Turtle Beach
13.2.1 Turtle Beach Basic Information
13.2.2 Turtle Beach Product Profiles, Application and Specification
13.2.3 Turtle Beach Gaming Device Market Performance (2015-2020)
13.3 Mad Catz
13.3.1 Mad Catz Basic Information
13.3.2 Mad Catz Product Profiles, Application and Specification
13.3.3 Mad Catz Gaming Device Market Performance (2015-2020)
13.4 PowerA
13.4.1 PowerA Basic Information
13.4.2 PowerA Product Profiles, Application and Specification
13.4.3 PowerA Gaming Device Market Performance (2015-2020)
13.5 Sony
13.5.1 Sony Basic Information
13.5.2 Sony Product Profiles, Application and Specification
13.5.3 Sony Gaming Device Market Performance (2015-2020)
13.6 Razer
13.6.1 Razer Basic Information
13.6.2 Razer Product Profiles, Application and Specification
13.6.3 Razer Gaming Device Market Performance (2015-2020)
13.7 Logitech
13.7.1 Logitech Basic Information
13.7.2 Logitech Product Profiles, Application and Specification
13.7.3 Logitech Gaming Device Market Performance (2015-2020)
13.8 Alienware
13.8.1 Alienware Basic Information
13.8.2 Alienware Product Profiles, Application and Specification
13.8.3 Alienware Gaming Device Market Performance (2015-2020)
13.9 Microsoft
13.9.1 Microsoft Basic Information
13.9.2 Microsoft Product Profiles, Application and Specification
13.9.3 Microsoft Gaming Device Market Performance (2015-2020)
13.10 Nintendo
13.10.1 Nintendo Basic Information
13.10.2 Nintendo Product Profiles, Application and Specification
13.10.3 Nintendo Gaming Device Market Performance (2015-2020)
13.11 HyperX
13.11.1 HyperX Basic Information
13.11.2 HyperX Product Profiles, Application and Specification
13.11.3 HyperX Gaming Device Market Performance (2015-2020)
13.12 PDP
13.12.1 PDP Basic Information
13.12.2 PDP Product Profiles, Application and Specification
13.12.3 PDP Gaming Device Market Performance (2015-2020)
14 Market Forecast - By Regions
14.1 North America Gaming Device Market Forecast (2020-2025)
14.2 Europe Gaming Device Market Forecast (2020-2025)
14.3 Asia-Pacific Gaming Device Market Forecast (2020-2025)
14.4 Middle East and Africa Gaming Device Market Forecast (2020-2025)
14.5 South America Gaming Device Market Forecast (2020-2025)
15 Market Forecast - By Type and Applications
15.1 Global Gaming Device Market Forecast by Types (2020-2025)
15.1.1 Global Gaming Device Market Forecast Production and Market Share by Types (2020-2025)
15.1.2 Global Gaming Device Market Forecast Value and Market Share by Types (2020-2025)
15.2 Global Gaming Device Market Forecast by Applications (2020-2025)
List of Tables and Figures
Figure Gaming Device Picture
Table Gaming Device Key Market Segments
Figure Study and Forecasting Years
Figure Global Gaming Device Market Size and Growth Rate 2015-2025
Figure Industry PESTEL Analysis
Figure Global COVID-19 Status
Figure Market Size Forecast Comparison of Pre COVID-19 and Post COVID-19
Figure Global Gaming Device Value ($) and Growth Rate (2015-2020)
Table Global Gaming Device Value ($) by Countries (2015-2020)
Table Global Gaming Device Value Market Share by Regions (2015-2020)
Figure Global Gaming Device Value Market Share by Regions in 2019
Figure Global Gaming Device Production and Growth Rate (2015-2020)
Table Global Gaming Device Production by Major Countries (2015-2020)
Table Global Gaming Device Production Market Share by Major Countries (2015-2020)
Figure Global Gaming Device Production Market Share by Regions in 2019
Figure Global Gaming Device Consumption and Growth Rate (2015-2020)
Table Global Gaming Device Consumption by Regions (2015-2020)
Table Global Gaming Device Consumption Market Share by Regions (2015-2020)
Figure Global Gaming Device Consumption Market Share by Regions in 2019
Table Global Gaming Device Export Top 3 Country 2019
Table Global Gaming Device Import Top 3 Country 2019
Table United States Gaming Device Export and Import (2015-2020)
Table Europe Gaming Device Export and Import (2015-2020)
Table China Gaming Device Export and Import (2015-2020)
Table Japan Gaming Device Export and Import (2015-2020)
Table India Gaming Device Export and Import (2015-2020)
Table Global Gaming Device Production by Types (2015-2020)
Table Global Gaming Device Production Market Share by Types (2015-2020)
Figure Global Gaming Device Production Share by Type (2015-2020)
Table Global Gaming Device Value by Types (2015-2020)
Table Global Gaming Device Value Market Share by Types (2015-2020)
Figure Global Gaming Device Value Share by Type (2015-2020)
Figure Global Controllers Production and Growth Rate (2015-2020)
Figure Global Controllers Price (2015-2020)
Figure Global Headsets Production and Growth Rate (2015-2020)
Figure Global Headsets Price (2015-2020)
Figure Global Chargers Production and Growth Rate (2015-2020)
Figure Global Chargers Price (2015-2020)
Figure Global Cases Production and Growth Rate (2015-2020)
Figure Global Cases Price (2015-2020)
Figure Global Other Accessories Production and Growth Rate (2015-2020)
Figure Global Other Accessories Price (2015-2020)
Table Global Gaming Device Consumption by Applications (2015-2020)
Table Global Gaming Device Consumption Market Share by Applications (2015-2020)
Figure Global Gaming Device Consumption Share by Application (2015-2020)
Figure Global PC (Desktop/Laptop) Consumption and Growth Rate (2015-2020)
Figure Global Gaming Consoles Consumption and Growth Rate (2015-2020)
Figure North America Gaming Device Market Consumption and Growth Rate (2015-2020)
Table North America Gaming Device Consumption by Countries (2015-2020)
Table North America Gaming Device Consumption Market Share by Countries (2015-2020)
Figure North America Gaming Device Consumption Market Share by Countries (2015-2020)
Figure United States Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Canada Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Mexico Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure North America COVID-19 Status
Figure Europe Gaming Device Market Consumption and Growth Rate (2015-2020)
Table Europe Gaming Device Consumption by Countries (2015-2020)
Table Europe Gaming Device Consumption Market Share by Countries (2015-2020)
Figure Europe Gaming Device Consumption Market Share by Countries (2015-2020)
Figure Germany Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure United Kingdom Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure France Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Italy Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Spain Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Europe COVID-19 Status
Figure Asia-Pacific Gaming Device Market Consumption and Growth Rate (2015-2020)
Table Asia-Pacific Gaming Device Consumption by Countries (2015-2020)
Table Asia-Pacific Gaming Device Consumption Market Share by Countries (2015-2020)
Figure Asia-Pacific Gaming Device Consumption Market Share by Countries (2015-2020)
Figure China Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Japan Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure South Korea Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Southeast Asia Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure India Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure Asia Pacific COVID-19 Status
Figure Middle East and Africa Gaming Device Market Consumption and Growth Rate (2015-2020)
Table Middle East and Africa Gaming Device Consumption by Countries (2015-2020)
Table Middle East and Africa Gaming Device Consumption Market Share by Countries (2015-2020)
Figure Middle East and Africa Gaming Device Consumption Market Share by Countries (2015-2020)
Figure Saudi Arabia Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure UAE Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure South Africa Gaming Device Market Consumption and Growth Rate (2015-2020)
Figure South America Gaming Device Market Consumption and Growth Rate (2015-2020)
Table South America Gaming Device Consumption by Countries (2015-2020)
Table South America Gaming Device Consumption Market Share by Countries (2015-2020)
Figure South America Gaming Device Consumption Market Share by Countries (2015-2020)
Figure Brazil Gaming Device Market Consumption and Growth Rate (2015-2020)
Table Corsair Company Profile
Table Corsair Production, Value, Price, Gross Margin 2015-2020
Figure Corsair Production and Growth Rate
Figure Corsair Value ($) Market Share 2015-2020
Table Turtle Beach Company Profile
Table Turtle Beach Production, Value, Price, Gross Margin 2015-2020
Figure Turtle Beach Production and Growth Rate
Figure Turtle Beach Value ($) Market Share 2015-2020
Table Mad Catz Company Profile
Table Mad Catz Production, Value, Price, Gross Margin 2015-2020
Figure Mad Catz Production and Growth Rate
Figure Mad Catz Value ($) Market Share 2015-2020
Table PowerA Company Profile
Table PowerA Production, Value, Price, Gross Margin 2015-2020
Figure PowerA Production and Growth Rate
Figure PowerA Value ($) Market Share 2015-2020
Table Sony Company Profile
Table Sony Production, Value, Price, Gross Margin 2015-2020
Figure Sony Production and Growth Rate
Figure Sony Value ($) Market Share 2015-2020
Table Razer Company Profile
Table Razer Production, Value, Price, Gross Margin 2015-2020
Figure Razer Production and Growth Rate
Figure Razer Value ($) Market Share 2015-2020
Table Logitech Company Profile
Table Logitech Production, Value, Price, Gross Margin 2015-2020
Figure Logitech Production and Growth Rate
Figure Logitech Value ($) Market Share 2015-2020
Table Alienware Company Profile
Table Alienware Production, Value, Price, Gross Margin 2015-2020
Figure Alienware Production and Growth Rate
Figure Alienware Value ($) Market Share 2015-2020
Table Microsoft Company Profile
Table Microsoft Production, Value, Price, Gross Margin 2015-2020
Figure Microsoft Production and Growth Rate
Figure Microsoft Value ($) Market Share 2015-2020
Table Nintendo Company Profile
Table Nintendo Production, Value, Price, Gross Margin 2015-2020
Figure Nintendo Production and Growth Rate
Figure Nintendo Value ($) Market Share 2015-2020
Table HyperX Company Profile
Table HyperX Production, Value, Price, Gross Margin 2015-2020
Figure HyperX Production and Growth Rate
Figure HyperX Value ($) Market Share 2015-2020
Table PDP Company Profile
Table PDP Production, Value, Price, Gross Margin 2015-2020
Figure PDP Production and Growth Rate
Figure PDP Value ($) Market Share 2015-2020
Figure North America Market Consumption and Growth Rate Forecast (2020-2025)
Figure Europe Market Consumption and Growth Rate Forecast (2020-2025)
Figure Asia-Pacific Market Consumption and Growth Rate Forecast (2020-2025)
Figure Middle East and Africa Market Consumption and Growth Rate Forecast (2020-2025)
Figure South America Market Consumption and Growth Rate Forecast (2020-2025)
Table Global Gaming Device Market Forecast Production by Types (2020-2025)
Table Global Gaming Device Market Forecast Production Share by Types (2020-2025)
Table Global Gaming Device Market Forecast Value ($) by Types (2020-2025)
Table Global Gaming Device Market Forecast Value Share by Types (2020-2025)
Table Global Gaming Device Market Forecast Consumption by Applications (2020-2025)
Table Global Gaming Device Market Forecast Consumption Share by Applications (2020-2025)
Methodology/Research Approach
This research study involved the extensive usage of both primary and secondary data sources. The research process involved the study of various factors affecting the industry, including the government policy, market environment, competitive landscape, historical data, present trends in the market, technological innovation, upcoming technologies and the technical progress in related industry, and market risks, opportunities, market barriers and challenges. The following illustrative figure shows the market research methodology applied in this report.Research Programs/Design
Historical Data (2015-2019) |
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Influencing Factors |
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Market Forecast (2021-2026) |
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Market Size Estimation
Top-down and bottom-up approaches are used to validate the global Voluntary Carbon Offset market size market and estimate the market size for Company, regions segments, product segments and Application (end users).
The market estimations in this report are based on the marketed sale price of Voluntary Carbon Offset (excluding any discounts provided by the player, distributor, wholesaler or traders). The percentage splits, market share, and breakdowns of the product segments are derived on the basis of weights assigned to each of the segments on the basis of their utilization rate and average sale price. The regional splits of the overall Voluntary Carbon Offset market and its sub-segments are based on the percentage adoption or utilization of the given product in the respective region or country.
Major Company in the market is identified through secondary research and their market revenues determined through primary and secondary research. Secondary research included the research of the annual and financial reports of the top Company; whereas, primary research included extensive interviews of key opinion leaders and industry experts such as experienced front-line staff, directors, CEOs and marketing executives. The percentage splits, market share, Growth Rate and breakdowns of the product markets are determined through using secondary sources and verified through the primary sources.
All possible factors that influence the markets included in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data. The market size for top-level markets and sub-segments is normalized, and the effect of inflation, economic downturns, and regulatory & policy changes or other factors are not accounted for in the market forecast. This data is combined and added with detailed inputs and analysis from Market Intellix and presented in this report
The following figure shows an illustrative representation of the overall market size estimation process used for this study.
Market Breakdown and Data Triangulation
After complete market engineering with calculations for market statistics; market size estimations; market forecasting; market breakdown; and data triangulation, extensive primary research was conducted to gather information and verify and validate the critical numbers arrived at. In the complete market engineering process, both top-down and bottom-up approaches were extensively used, along with several data triangulation methods, to perform market estimation and market forecasting for the overall market segments and sub-segments listed in this report. Extensive qualitative and further quantitative analysis is also done from all the numbers arrived at in the complete market engineering process to list key information throughout the report.
Data Source
Secondary Sources
Secondary sources include such as press releases, annual reports, non-profit organizations, industry associations, governmental agencies and customs data, etc. This research study involves the usage of widespread secondary sources, directories, databases such as Bloomberg Business, Wind Info, Hoovers, Factiva (Dow Jones & Company), and TRADING ECONOMICS, and News Network, statista, Federal Reserve Economic Data, annual reports, BIS Statistics, ICIS; company house documents; CAS(American Chemical Society); investor presentations; and SEC filings of companies. Secondary research was used to identify and collect information useful for the extensive, technical, market-oriented, and Hospitals study of the Voluntary Carbon Offset market. It was also used to obtain important information about the top companies, market classification and segmentation according to industry trends to the bottom-most level, and key developments related to market and technology perspectives.
Market Size |
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Qualitative Analysis |
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Primary Sources
In the primary research process, various sources from both the supply and demand sides were interviewed to obtain qualitative and quantitative information for this report. The primary sources from the supply side include product Company (and their competitors), opinion leaders, industry experts, research institutions, distributors, dealer and traders, as well as the raw materials suppliers and producers, etc.
The primary sources from the demand side include industry experts such as business leaders, marketing and sales directors, technology and innovation directors, supply chain executive, end use (product buyers), and related key executives from various key companies and organizations operating in the global market.
Primary research was conducted to identify segmentation Type, product price range, product Application, key Company, raw materials supply and the downstream demand, industry status and outlook, and key market dynamics such as risks, influence factors, opportunities, market barriers, industry trends, and key player strategies.
Key Executives Interviewed
Key Data Information from Primary Sources
Primary Sources | Parameters | Key Data |
Market Segments(by Application, by Type) |
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Total Market |
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