Global Automotive Augmented Reality and Virtual Reality Market 2022-2032 by Technology (AR, VR), Offering (Hardware, Software, Services), Device Type (AR Devices, VR Devices), Application, Vehicle Type (Passenger, Commercial), Driving Autonomy (Conventional, Autonomous & Semi-autonomous), and Region: Trend Forecast and Growth Opportunity
Global Automotive Augmented Reality and Virtual Reality Market 2022-2032 by Technology (AR, VR), Offering (Hardware, Software, Services), Device Type (AR Devices, VR Devices), Application, Vehicle Type (Passenger, Commercial), Driving Autonomy (Conventional, Autonomous & Semi-autonomous), and Region: Trend Forecast and Growth Opportunity
Global automotive augmented reality and virtual reality market will reach $47.79 billion by 2032, growing by 30.4% annually over 2022-2032, driven by the rising adoption of advanced technologies in the automotive industry, the growing advancement in connected vehicles and immersive technologies, and the cost-effective benefits associated with the use of AR & VR.
Highlighted with 92 tables and 101 figures, this 197-page report “Global Automotive Augmented Reality and Virtual Reality Market 2022-2032 by Technology (AR, VR), Offering (Hardware, Software, Services), Device Type (AR Devices, VR Devices), Application, Vehicle Type (Passenger, Commercial), Driving Autonomy (Conventional, Autonomous & Semi-autonomous), and Region: Trend Forecast and Growth Opportunity” is based on a comprehensive research of the entire global automotive augmented reality and virtual reality market and all its sub-segments through extensively detailed classifications. Profound analysis and assessment are generated from premium primary and secondary information sources with inputs derived from industry professionals across the value chain. The report is based on studies on 2020-2022 and provides forecast from 2023 till 2032 with 2022 as the base year. (Please note: The report will be updated before delivery so that the latest historical year is the base year, and the forecast covers at least 5 years over the base year.)
In-depth qualitative analyses include identification and investigation of the following aspects:
• Market Structure
• Growth Drivers
• Restraints and Challenges
• Emerging Product Trends & Market Opportunities
• Porter’s Fiver Forces
The trend and outlook of global market is forecast in optimistic, balanced, and conservative view by taking into account of COVID-19 and Russia-Ukraine conflict. The balanced (most likely) projection is used to quantify global automotive augmented reality and virtual reality market in every aspect of the classification from perspectives of Technology, Offering, Device Type, Application, Vehicle Type, Driving Autonomy, and Region.
Based on Technology, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Augmented Reality (AR)
o Marker-based Augmented Reality (Passive Marker, Active Marker)
o Markerless Augmented Reality (Model-based Tracking, Image-based Processing)
o Other Technologies
• Virtual Reality (VR)
o Nonimmersive Technology
o Semi-Immersive Technology
o Fully Immersive Technology
Based on Offering, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Hardware
o Sensors
o Semiconductor Component
o Displays and Projectors
o Position Trackers
o Cameras
o Other Hardware
• Software
o Software Developer Kits
o Imaging Solutions
o Enterprise Solutions
o Content Platforms
o Other Software
• Services
o Cloud Services
o System Integration
o Consulting
o Other Services
By Device Type, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• AR Devices
o Head-Mounted Display (HMD)
o Head-Up Display (HUD)
o Smart Glasses
o Handheld Devices and Others
• VR Devices
o Head-Mounted Display (HMD)
o Gesture-Tracking Device
o Projector & Display Wall
By Application, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Manufacturing & Supply
• Research & Development
• Marketing & Sales
• Aftermarket Service
• Support Functions & Training
• Other Applications
By Vehicle Type, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Passenger Vehicles
• Commercial Vehicles
By Driving Autonomy, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Conventional Driving
• Autonomous & Semi-autonomous Driving
Geographically, the following regions together with the listed national/local markets are fully investigated:
• North America (U.S., Canada, and Mexico)
• Europe (Germany, UK, France, Spain, Italy, Netherlands, Rest of Europe; Rest of Europe is further segmented into Russia, Switzerland, Poland, Sweden, Belgium, Austria, Ireland, Norway, Denmark, and Finland)
• APAC (Japan, China, South Korea, Australia, India, and Rest of APAC; Rest of APAC is further segmented into Malaysia, Singapore, Indonesia, Thailand, New Zealand, Vietnam, Taiwan, and Philippines)
• South America (Brazil, Chile, Argentina, Rest of South America)
• MEA (UAE, Saudi Arabia, South Africa, and Rest of MEA)
For each region and country, detailed analysis and data of annual revenue ($ mn) are available for 2022-2032. The breakdown of all regional markets by country and the breakdown of each national market by Technology, Application, and Vehicle Type over the forecast years are also included.
The report also covers the current competitive scenario and the predicted trend; and profiles key vendors including market leaders and important emerging players.
Selected Key Players:
AutoVRse
Continental AG
DENSO
Garmin
General Motors (GM)
HARMAN International
HTC Corporation
Hyundai Motor Company
Jaguar
Mercedes-Benz
Microsoft Corporation
Nippon Seiki
NVIDIA
Panasonic
Robert Bosch GmbH
Unity Technologies ApS
Visteon Corporation
Volkswagen AG
WayRay AG
(Please note: The report will be updated before delivery so that the latest historical year is the base year, and the forecast covers at least 5 years over the base year.)
1 Introduction 13
1.1 Industry Definition and Research Scope 13
1.1.1 Industry Definition 13
1.1.2 Research Scope 14
1.2 Research Methodology 17
1.2.1 Overview of Market Research Methodology 17
1.2.2 Market Assumption 18
1.2.3 Secondary Data 18
1.2.4 Primary Data 18
1.2.5 Data Filtration and Model Design 19
1.2.6 Market Size/Share Estimation 20
1.2.7 Research Limitations 21
1.3 Executive Summary 22
2 Market Overview and Dynamics 25
2.1 Market Size and Forecast 25
2.1.1 Impact of COVID-19 on World Economy 26
2.1.2 Impact of COVID-19 on the Market 29
2.1.3 Impact of Russia-Ukraine Conflict: War Slows Economic Recovery 31
2.2 Major Growth Drivers 35
2.3 Market Restraints and Challenges 39
2.4 Emerging Opportunities and Market Trends 42
2.5 Porter’s Fiver Forces Analysis 46
3 Segmentation of Global Market by Technology 50
3.1 Market Overview by Technology 50
3.2 Augmented Reality (AR) 52
3.2.1 Marker-based AR 53
3.2.2 Markerless AR 54
3.2.3 Other Technologies 55
3.3 Virtual Reality (VR) 56
3.3.1 Nonimmersive Technology 57
3.3.2 Semi-Immersive Technology 58
3.3.3 Fully Immersive Technology 59
4 Segmentation of Global Market by Offering 60
4.1 Market Overview by Offering 60
4.2 Hardware 62
4.2.1 Sensors 64
4.2.2 Semiconductor Component 65
4.2.3 Displays and Projectors 66
4.2.4 Position Trackers 67
4.2.5 Cameras 68
4.2.6 Other Hardware 69
4.3 Software 70
4.4 Services 72
5 Segmentation of Global Market by Device Type 74
5.1 Market Overview by Device Type 74
5.2 AR Devices 76
5.2.1 Head-Mounted Display (HMD) 78
5.2.2 Head-Up Display (HUD) 79
5.2.3 Smart Glasses 80
5.2.4 Handheld Devices and Others 81
5.3 VR Devices 82
5.3.1 Head-Mounted Display (HMD) 84
5.3.2 Gesture-Tracking Device 85
5.3.3 Projector & Display Wall 86
6 Segmentation of Global Market by Application 87
6.1 Market Overview by Application 87
6.2 Manufacturing & Supply 89
6.3 Research & Development 90
6.4 Marketing & Sales 91
6.5 Aftermarket Service 92
6.6 Support Functions & Training 93
6.7 Other Applications 94
7 Segmentation of Global Market by Vehicle Type 95
7.1 Market Overview by Vehicle Type 95
7.2 Passenger Vehicles 97
7.3 Commercial Vehicles 98
8 Segmentation of Global Market by Driving Autonomy 99
8.1 Market Overview by Driving Autonomy 99
8.2 Conventional Driving 101
8.3 Autonomous & Semi-autonomous Driving 102
9 Segmentation of Global Market by Region 103
9.1 Geographic Market Overview 2022-2032 103
9.2 North America Market 2022-2032 by Country 107
9.2.1 Overview of North America Market 107
9.2.2 U.S. 111
9.2.3 Canada 114
9.2.4 Mexico 116
9.3 European Market 2022-2032 by Country 118
9.3.1 Overview of European Market 118
9.3.2 Germany 122
9.3.3 U.K. 124
9.3.4 France 126
9.3.5 Spain 128
9.3.6 Italy 130
9.3.7 Netherlands 132
9.3.8 Rest of European Market 134
9.4 Asia-Pacific Market 2022-2032 by Country 136
9.4.1 Overview of Asia-Pacific Market 136
9.4.2 Japan 140
9.4.3 China 143
9.4.4 Australia 145
9.4.5 India 147
9.4.6 South Korea 149
9.4.7 Rest of APAC Region 151
9.5 South America Market 2022-2032 by Country 153
9.5.1 Argentina 156
9.5.2 Brazil 158
9.5.3 Chile 160
9.5.4 Rest of South America Market 162
9.6 MEA Market 2022-2032 by Country 163
9.6.1 UAE 166
9.6.2 Saudi Arabia 168
9.6.3 South Africa 170
9.6.4 Other National Markets 172
10 Competitive Landscape 173
10.1 Overview of Key Vendors 173
10.2 New Product Launch, Partnership, Investment, and M&A 176
10.3 Company Profiles 177
AutoVRse 177
Continental AG 179
DENSO 180
Garmin 181
General Motors (GM) 182
HARMAN International 183
HTC Corporation 184
Hyundai Motor Company 185
Jaguar 186
Mercedes-Benz 187
Microsoft Corporation 188
Nippon Seiki 189
NVIDIA 190
Panasonic 191
Robert Bosch GmbH 192
Unity Technologies ApS 193
Visteon Corporation 194
Volkswagen AG 195
WayRay AG 196
RELATED REPORTS 197
List of Tables:
Table 1. Snapshot of Global Automotive Augmented Reality and Virtual Reality Market in Balanced Perspective, 2022-2032 23
Table 2. World Economic Outlook, 2021-2031 27
Table 3. World Economic Outlook, 2021-2023 28
Table 4. Scenarios for Economic Impact of Ukraine Crisis 32
Table 5. Main Product Trends and Market Opportunities in Global Automotive Augmented Reality and Virtual Reality Market 42
Table 6. Global Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 50
Table 7. Global Automotive Augmented Reality Market by Technology, 2022-2032, $ mn 52
Table 8. Global Automotive Augmented Reality Market: Marker-based AR by Type, 2022-2032, $ mn 53
Table 9. Global Automotive Augmented Reality Market: Markerless AR by Type, 2022-2032, $ mn 54
Table 10. Global Automotive Virtual Reality Market by Technology, 2022-2032, $ mn 56
Table 11. Global Automotive Augmented Reality and Virtual Reality Market by Offering, 2022-2032, $ mn 60
Table 12. Global Automotive Augmented Reality and Virtual Reality Market: Hardware by Type, 2022-2032, $ mn 63
Table 13. Global Automotive Augmented Reality and Virtual Reality Market: Software by Type, 2022-2032, $ mn 71
Table 14. Global Automotive Augmented Reality and Virtual Reality Market: Service by Type, 2022-2032, $ mn 73
Table 15. Global Automotive Augmented Reality and Virtual Reality Market by Device Type, 2022-2032, $ mn 74
Table 16. Global Automotive Augmented Reality Market by Device, 2022-2032, $ mn 77
Table 17. Global Automotive Virtual Reality Market by Device, 2022-2032, $ mn 83
Table 18. Global Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 87
Table 19. Global Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 95
Table 20. Global Automotive Augmented Reality and Virtual Reality Market by Driving Autonomy, 2022-2032, $ mn 99
Table 21. Global Automotive Augmented Reality and Virtual Reality Market by Region, 2022-2032, $ mn 104
Table 22. Leading National Automotive Augmented Reality and Virtual Reality Market, 2022 and 2032, $ mn 106
Table 23. North America Automotive Augmented Reality and Virtual Reality Market by Country, 2022-2032, $ mn 109
Table 24. U.S. Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 113
Table 25. U.S. Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 113
Table 26. U.S. Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 113
Table 27. Canada Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 115
Table 28. Canada Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 115
Table 29. Canada Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 115
Table 30. Mexico Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 117
Table 31. Mexico Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 117
Table 32. Mexico Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 117
Table 33. Europe Automotive Augmented Reality and Virtual Reality Market by Country, 2022-2032, $ mn 121
Table 34. Germany Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 123
Table 35. Germany Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 123
Table 36. Germany Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 123
Table 37. U.K. Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 125
Table 38. U.K. Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 125
Table 39. U.K. Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 125
Table 40. France Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 127
Table 41. France Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 127
Table 42. France Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 127
Table 43. Spain Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 129
Table 44. Spain Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 129
Table 45. Spain Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 129
Table 46. Italy Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 131
Table 47. Italy Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 131
Table 48. Italy Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 131
Table 49. Netherlands Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 133
Table 50. Netherlands Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 133
Table 51. Netherlands Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 133
Table 52. Automotive Augmented Reality and Virtual Reality Market in Rest of Europe by Country, 2022-2032, $ mn 135
Table 53. APAC Automotive Augmented Reality and Virtual Reality Market by Country, 2022-2032, $ mn 138
Table 54. Japan Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 142
Table 55. Japan Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 142
Table 56. Japan Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 142
Table 57. China Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 144
Table 58. China Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 144
Table 59. China Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 144
Table 60. Australia Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 146
Table 61. Australia Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 146
Table 62. Australia Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 146
Table 63. India Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 148
Table 64. India Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 148
Table 65. India Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 148
Table 66. South Korea Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 150
Table 67. South Korea Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 150
Table 68. South Korea Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 150
Table 69. Automotive Augmented Reality and Virtual Reality Market in Rest of APAC by Country/Region, 2022-2032, $ mn 152
Table 70. South America Automotive Augmented Reality and Virtual Reality Market by Country, 2022-2032, $ mn 155
Table 71. Argentina Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 157
Table 72. Argentina Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 157
Table 73. Argentina Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 157
Table 74. Brazil Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 159
Table 75. Brazil Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 159
Table 76. Brazil Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 159
Table 77. Chile Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 161
Table 78. Chile Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 161
Table 79. Chile Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 161
Table 80. MEA Automotive Augmented Reality and Virtual Reality Market by Country, 2022-2032, $ mn 165
Table 81. UAE Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 167
Table 82. UAE Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 167
Table 83. UAE Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 167
Table 84. Saudi Arabia Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 169
Table 85. Saudi Arabia Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 169
Table 86. Saudi Arabia Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 169
Table 87. South Africa Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, $ mn 171
Table 88. South Africa Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, $ mn 171
Table 89. South Africa Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, $ mn 171
Table 90. AutoVRse: Company Snapshot 177
Table 91. AutoVRse: Business Segmentation 178
Table 92. AutoVRse: Product Portfolio 178List of Figures:
Figure 1. Research Method Flow Chart 17
Figure 2. Bottom-up Approach and Top-down Approach for Market Estimation 20
Figure 3. Global Market Forecast in Optimistic, Conservative and Balanced Perspectives, 2022-2032 22
Figure 4. Global Automotive Augmented Reality and Virtual Reality Market, 2022-2032, $ mn 25
Figure 5. Impact of COVID-19 on Business 29
Figure 6. Primary Drivers and Impact Factors of Global Automotive Augmented Reality and Virtual Reality Market 35
Figure 7. World Autonomous Vehicle (AV) Market 2020-2030, Sales Revenue ($ bn) and Volume (million units) 38
Figure 8. World Installed Car Base by Connectivity, 2019-2030, million units 38
Figure 9. Primary Restraints and Impact Factors of Global Automotive Augmented Reality and Virtual Reality Market 39
Figure 10. Investment Opportunity Analysis 43
Figure 11. Porter’s Fiver Forces Analysis of Global Automotive Augmented Reality and Virtual Reality Market 46
Figure 12. Breakdown of Global Automotive Augmented Reality and Virtual Reality Market by Technology, 2022-2032, % of Revenue 51
Figure 13. Global Addressable Market Cap in 2023-2032 by Technology, Value ($ mn) and Share (%) 51
Figure 14. Global Automotive Augmented Reality and Virtual Reality Market by Technology: Augmented Reality (AR), 2022-2032, $ mn 52
Figure 15. Global Automotive Augmented Reality Market by Technology: Marker-based AR, 2022-2032, $ mn 53
Figure 16. Global Automotive Augmented Reality Market by Technology: Markerless AR, 2022-2032, $ mn 54
Figure 17. Global Automotive Augmented Reality Market by Technology: Other Technologies, 2022-2032, $ mn 55
Figure 18. Global Automotive Augmented Reality and Virtual Reality Market by Technology: Virtual Reality (VR), 2022-2032, $ mn 56
Figure 19. Global Automotive Virtual Reality Market by Technology: Nonimmersive Technology, 2022-2032, $ mn 57
Figure 20. Global Automotive Virtual Reality Market by Technology: Semi-Immersive Technology, 2022-2032, $ mn 58
Figure 21. Global Automotive Virtual Reality Market by Technology: Fully Immersive Technology, 2022-2032, $ mn 59
Figure 22. Breakdown of Global Automotive Augmented Reality and Virtual Reality Market by Offering, 2022-2032, % of Sales Revenue 61
Figure 23. Global Addressable Market Cap in 2023-2032 by Offering, Value ($ mn) and Share (%) 61
Figure 24. Global Automotive Augmented Reality and Virtual Reality Market by Offering: Hardware, 2022-2032, $ mn 62
Figure 25. Global Automotive Augmented Reality and Virtual Reality Market by Hardware: Sensors, 2022-2032, $ mn 64
Figure 26. Global Automotive Augmented Reality and Virtual Reality Market by Hardware: Semiconductor Component, 2022-2032, $ mn 65
Figure 27. Global Automotive Augmented Reality and Virtual Reality Market by Hardware: Displays and Projectors, 2022-2032, $ mn 66
Figure 28. Global Automotive Augmented Reality and Virtual Reality Market by Hardware: Position Trackers, 2022-2032, $ mn 67
Figure 29. Global Automotive Augmented Reality and Virtual Reality Market by Hardware: Cameras, 2022-2032, $ mn 68
Figure 30. Global Automotive Augmented Reality and Virtual Reality Market by Hardware: Other Hardware, 2022-2032, $ mn 69
Figure 31. Global Automotive Augmented Reality and Virtual Reality Market by Offering: Software, 2022-2032, $ mn 70
Figure 32. Global Automotive Augmented Reality and Virtual Reality Market by Offering: Services, 2022-2032, $ mn 72
Figure 33. Breakdown of Global Automotive Augmented Reality and Virtual Reality Market by Device Type, 2022-2032, % of Sales Revenue 75
Figure 34. Global Addressable Market Cap in 2023-2032 by Device Type, Value ($ mn) and Share (%) 75
Figure 35. Global Automotive Augmented Reality and Virtual Reality Market by Device Type: AR Devices, 2022-2032, $ mn 76
Figure 36. Global Automotive Augmented Reality Market by Device: Head-Mounted Display (HMD), 2022-2032, $ mn 78
Figure 37. Global Automotive Augmented Reality Market by Device: Head-Up Display (HUD), 2022-2032, $ mn 79
Figure 38. Global Automotive Augmented Reality Market by Device: Smart Glasses, 2022-2032, $ mn 80
Figure 39. Global Automotive Augmented Reality Market by Device: Handheld Devices and Others, 2022-2032, $ mn 81
Figure 40. Global Automotive Augmented Reality and Virtual Reality Market by Device Type: VR Devices, 2022-2032, $ mn 82
Figure 41. Global Automotive Virtual Reality Market by Device: Head-Mounted Display (HMD), 2022-2032, $ mn 84
Figure 42. Global Automotive Virtual Reality Market by Device: Gesture-Tracking Device, 2022-2032, $ mn 85
Figure 43. Global Automotive Virtual Reality Market by Device: Projector & Display Wall, 2022-2032, $ mn 86
Figure 44. Breakdown of Global Automotive Augmented Reality and Virtual Reality Market by Application, 2022-2032, % of Revenue 88
Figure 45. Global Addressable Market Cap in 2023-2032 by Application, Value ($ mn) and Share (%) 88
Figure 46. Global Automotive Augmented Reality and Virtual Reality Market by Application: Manufacturing & Supply, 2022-2032, $ mn 89
Figure 47. Global Automotive Augmented Reality and Virtual Reality Market by Application: Research & Development, 2022-2032, $ mn 90
Figure 48. Global Automotive Augmented Reality and Virtual Reality Market by Application: Marketing & Sales, 2022-2032, $ mn 91
Figure 49. Global Automotive Augmented Reality and Virtual Reality Market by Application: Aftermarket Service, 2022-2032, $ mn 92
Figure 50. Global Automotive Augmented Reality and Virtual Reality Market by Application: Support Functions & Training, 2022-2032, $ mn 93
Figure 51. Global Automotive Augmented Reality and Virtual Reality Market by Application: Other Applications, 2022-2032, $ mn 94
Figure 52. Breakdown of Global Automotive Augmented Reality and Virtual Reality Market by Vehicle Type, 2022-2032, % of Revenue 96
Figure 53. Global Addressable Market Cap in 2023-2032 by Vehicle Type, Value ($ mn) and Share (%) 96
Figure 54. Global Automotive Augmented Reality and Virtual Reality Market by Vehicle Type: Passenger Vehicles, 2022-2032, $ mn 97
Figure 55. Global Automotive Augmented Reality and Virtual Reality Market by Vehicle Type: Commercial Vehicles, 2022-2032, $ mn 98
Figure 56. Breakdown of Global Automotive Augmented Reality and Virtual Reality Market by Driving Autonomy, 2022-2032, % of Revenue 100
Figure 57. Global Addressable Market Cap in 2023-2032 by Driving Autonomy, Value ($ mn) and Share (%) 100
Figure 58. Global Automotive Augmented Reality and Virtual Reality Market by Driving Autonomy: Conventional Driving, 2022-2032, $ mn 101
Figure 59. Global Automotive Augmented Reality and Virtual Reality Market by Driving Autonomy: Autonomous & Semi-autonomous Driving, 2022-2032, $ mn 102
Figure 60. Global Market Snapshot by Region 103
Figure 61. Geographic Spread of Worldwide Automotive Augmented Reality and Virtual Reality Market, 2022-2032, % of Sales Revenue 104
Figure 62. Global Addressable Market Cap in 2023-2032 by Region, Value ($ mn) and Share (%) 105
Figure 63. North American Automotive Augmented Reality and Virtual Reality Market, 2022-2032, $ mn 108
Figure 64. Breakdown of North America Automotive Augmented Reality and Virtual Reality Market by Country, 2022 and 2032, % of Revenue 109
Figure 65. Contribution to North America 2023-2032 Cumulative Market by Country, Value ($ mn) and Share (%) 110
Figure 66. U.S. Automotive Augmented Reality and Virtual Reality Market, 2022-2032, $ mn 112
Figure 67. Canada Automotive Augmented Reality and Virtual Reality Market, 2022-2032, $ mn 114
Figure 68. Automotive Augmented Reality and Virtual Reality Market in Mexico, 2022-2032, $ mn 116
Figure 69. European Automotive Augmented Reality and Virtual Reality Market, 2022-2032, $ mn 119
Figure 70. Breakdown of European Automotive Augmented Reality and Virtual Reality Market by Country, 2022 and 2032, % of Revenue 120
Figure 71. Contribution to Europe 2023-2032 Cumulative Market by Country, Value ($ mn) and Share (%) 121
Figure 72. Automotive Augmented Reality and Virtual Reality Market in Germany, 2022-2032, $ mn 122
Figure 73. Automotive Augmented Reality and Virtual Reality Market in U.K., 2022-2032, $ mn 124
Figure 74. Automotive Augmented Reality and Virtual Reality Market in France, 2022-2032, $ mn 126
Figure 75. Automotive Augmented Reality and Virtual Reality Market in Spain, 2022-2032, $ mn 128
Figure 76. Automotive Augmented Reality and Virtual Reality Market in Italy, 2022-2032, $ mn 130
Figure 77. Automotive Augmented Reality and Virtual Reality Market in Netherlands, 2022-2032, $ mn 132
Figure 78. Automotive Augmented Reality and Virtual Reality Market in Rest of Europe, 2022-2032, $ mn 134
Figure 79. Asia-Pacific Automotive Augmented Reality and Virtual Reality Market, 2022-2032, $ mn 137
Figure 80. Breakdown of APAC Automotive Augmented Reality and Virtual Reality Market by Country, 2022 and 2032, % of Revenue 137
Figure 81. Contribution to APAC 2023-2032 Cumulative Market by Country, Value ($ mn) and Share (%) 139
Figure 82. Automotive Augmented Reality and Virtual Reality Market in Japan, 2022-2032, $ mn 141
Figure 83. Automotive Augmented Reality and Virtual Reality Market in China, 2022-2032, $ mn 143
Figure 84. Automotive Augmented Reality and Virtual Reality Market in Australia, 2022-2032, $ mn 145
Figure 85. Automotive Augmented Reality and Virtual Reality Market in India, 2022-2032, $ mn 147
Figure 86. Automotive Augmented Reality and Virtual Reality Market in South Korea, 2022-2032, $ mn 149
Figure 87. Automotive Augmented Reality and Virtual Reality Market in Rest of APAC, 2022-2032, $ mn 151
Figure 88. South America Automotive Augmented Reality and Virtual Reality Market, 2022-2032, $ mn 154
Figure 89. Breakdown of South America Automotive Augmented Reality and Virtual Reality Market by Country, 2022 and 2032, % of Revenue 154
Figure 90. Contribution to South America 2023-2032 Cumulative Market by Country, Value ($ mn) and Share (%) 155
Figure 91. Automotive Augmented Reality and Virtual Reality Market in Argentina, 2022-2032, $ mn 156
Figure 92. Automotive Augmented Reality and Virtual Reality Market in Brazil, 2022-2032, $ mn 158
Figure 93. Automotive Augmented Reality and Virtual Reality Market in Chile, 2022-2032, $ mn 160
Figure 94. Automotive Augmented Reality and Virtual Reality Market in Rest of South America, 2022-2032, $ mn 162
Figure 95. Automotive Augmented Reality and Virtual Reality Market in Middle East and Africa (MEA), 2022-2032, $ mn 164
Figure 96. Breakdown of MEA Automotive Augmented Reality and Virtual Reality Market by Country, 2022 and 2032, % of Revenue 164
Figure 97. Contribution to MEA 2023-2032 Cumulative Market by Country, Value ($ mn) and Share (%) 165
Figure 98. Automotive Augmented Reality and Virtual Reality Market in UAE, 2022-2032, $ mn 166
Figure 99. Automotive Augmented Reality and Virtual Reality Market in Saudi Arabia, 2022-2032, $ mn 168
Figure 100. Automotive Augmented Reality and Virtual Reality Market in South Africa, 2022-2032, $ mn 170
Figure 101. Growth Stage of Global Automotive Augmented Reality and Virtual Reality Industry over the Forecast Period 173
Methodology/Research Approach
This research study involved the extensive usage of both primary and secondary data sources. The research process involved the study of various factors affecting the industry, including the government policy, market environment, competitive landscape, historical data, present trends in the market, technological innovation, upcoming technologies and the technical progress in related industry, and market risks, opportunities, market barriers and challenges. The following illustrative figure shows the market research methodology applied in this report.Research Programs/Design
Historical Data (2015-2019) |
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Influencing Factors |
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Market Forecast (2021-2026) |
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Market Size Estimation
Top-down and bottom-up approaches are used to validate the global Voluntary Carbon Offset market size market and estimate the market size for Company, regions segments, product segments and Application (end users).
The market estimations in this report are based on the marketed sale price of Voluntary Carbon Offset (excluding any discounts provided by the player, distributor, wholesaler or traders). The percentage splits, market share, and breakdowns of the product segments are derived on the basis of weights assigned to each of the segments on the basis of their utilization rate and average sale price. The regional splits of the overall Voluntary Carbon Offset market and its sub-segments are based on the percentage adoption or utilization of the given product in the respective region or country.
Major Company in the market is identified through secondary research and their market revenues determined through primary and secondary research. Secondary research included the research of the annual and financial reports of the top Company; whereas, primary research included extensive interviews of key opinion leaders and industry experts such as experienced front-line staff, directors, CEOs and marketing executives. The percentage splits, market share, Growth Rate and breakdowns of the product markets are determined through using secondary sources and verified through the primary sources.
All possible factors that influence the markets included in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data. The market size for top-level markets and sub-segments is normalized, and the effect of inflation, economic downturns, and regulatory & policy changes or other factors are not accounted for in the market forecast. This data is combined and added with detailed inputs and analysis from Market Intellix and presented in this report
The following figure shows an illustrative representation of the overall market size estimation process used for this study.
Market Breakdown and Data Triangulation
After complete market engineering with calculations for market statistics; market size estimations; market forecasting; market breakdown; and data triangulation, extensive primary research was conducted to gather information and verify and validate the critical numbers arrived at. In the complete market engineering process, both top-down and bottom-up approaches were extensively used, along with several data triangulation methods, to perform market estimation and market forecasting for the overall market segments and sub-segments listed in this report. Extensive qualitative and further quantitative analysis is also done from all the numbers arrived at in the complete market engineering process to list key information throughout the report.
Data Source
Secondary Sources
Secondary sources include such as press releases, annual reports, non-profit organizations, industry associations, governmental agencies and customs data, etc. This research study involves the usage of widespread secondary sources, directories, databases such as Bloomberg Business, Wind Info, Hoovers, Factiva (Dow Jones & Company), and TRADING ECONOMICS, and News Network, statista, Federal Reserve Economic Data, annual reports, BIS Statistics, ICIS; company house documents; CAS(American Chemical Society); investor presentations; and SEC filings of companies. Secondary research was used to identify and collect information useful for the extensive, technical, market-oriented, and Hospitals study of the Voluntary Carbon Offset market. It was also used to obtain important information about the top companies, market classification and segmentation according to industry trends to the bottom-most level, and key developments related to market and technology perspectives.
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Qualitative Analysis |
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Primary Sources
In the primary research process, various sources from both the supply and demand sides were interviewed to obtain qualitative and quantitative information for this report. The primary sources from the supply side include product Company (and their competitors), opinion leaders, industry experts, research institutions, distributors, dealer and traders, as well as the raw materials suppliers and producers, etc.
The primary sources from the demand side include industry experts such as business leaders, marketing and sales directors, technology and innovation directors, supply chain executive, end use (product buyers), and related key executives from various key companies and organizations operating in the global market.
Primary research was conducted to identify segmentation Type, product price range, product Application, key Company, raw materials supply and the downstream demand, industry status and outlook, and key market dynamics such as risks, influence factors, opportunities, market barriers, industry trends, and key player strategies.
Key Executives Interviewed
Key Data Information from Primary Sources
Primary Sources | Parameters | Key Data |
Market Segments(by Application, by Type) |
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Total Market |
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