This report elaborates the market size, market characteristics, and market growth of the Action Games industry, and breaks down according to the type, application, and consumption area of Action Games. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.
In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for Action Games in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.
In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.
Key players in the global Action Games market covered in Chapter 13:
Crystal Dynamics
Naughty Dog
Konami
Nintendo EPD
PlatinumGames
Guerrilla Games
Rockstar North
Bethesda Game Studios
Capcom
SIE Santa Monica Studio
id Software
FromSoftware
Rocksteady Studios
Gameloft
EA DICE
In Chapter 6, on the basis of types, the Action Games market from 2015 to 2025 is primarily split into:
Client Type
Webgame Type
In Chapter 7, on the basis of applications, the Action Games market from 2015 to 2025 covers:
PC
Mobile
Tablet
Others
Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:
United States
Europe
China
Japan
India
Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:
North America (Covered in Chapter 8)
United States
Canada
Mexico
Europe (Covered in Chapter 9)
Germany
UK
France
Italy
Spain
Others
Asia-Pacific (Covered in Chapter 10)
China
Japan
India
South Korea
Southeast Asia
Others
Middle East and Africa (Covered in Chapter 11)
Saudi Arabia
UAE
South Africa
Others
South America (Covered in Chapter 12)
Brazil
Others
Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025
Table of Content
1 Action Games Market - Research Scope
1.1 Study Goals
1.2 Market Definition and Scope
1.3 Key Market Segments
1.4 Study and Forecasting Years
2 Action Games Market - Research Methodology
2.1 Methodology
2.2 Research Data Source
2.2.1 Secondary Data
2.2.2 Primary Data
2.2.3 Market Size Estimation
2.2.4 Legal Disclaimer
3 Action Games Market Forces
3.1 Global Action Games Market Size
3.2 Top Impacting Factors (PESTEL Analysis)
3.2.1 Political Factors
3.2.2 Economic Factors
3.2.3 Social Factors
3.2.4 Technological Factors
3.2.5 Environmental Factors
3.2.6 Legal Factors
3.3 Industry Trend Analysis
3.4 Industry Trends Under COVID-19
3.4.1 Risk Assessment on COVID-19
3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry
3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario
3.5 Industry Risk Assessment
4 Action Games Market - By Geography
4.1 Global Action Games Market Value and Market Share by Regions
4.1.1 Global Action Games Value ($) by Region (2015-2020)
4.1.2 Global Action Games Value Market Share by Regions (2015-2020)
4.2 Global Action Games Market Production and Market Share by Major Countries
4.2.1 Global Action Games Production by Major Countries (2015-2020)
4.2.2 Global Action Games Production Market Share by Major Countries (2015-2020)
4.3 Global Action Games Market Consumption and Market Share by Regions
4.3.1 Global Action Games Consumption by Regions (2015-2020)
4.3.2 Global Action Games Consumption Market Share by Regions (2015-2020)
5 Action Games Market - By Trade Statistics
5.1 Global Action Games Export and Import
5.2 United States Action Games Export and Import (2015-2020)
5.3 Europe Action Games Export and Import (2015-2020)
5.4 China Action Games Export and Import (2015-2020)
5.5 Japan Action Games Export and Import (2015-2020)
5.6 India Action Games Export and Import (2015-2020)
5.7
6 Action Games Market - By Type
6.1 Global Action Games Production and Market Share by Types (2015-2020)
6.1.1 Global Action Games Production by Types (2015-2020)
6.1.2 Global Action Games Production Market Share by Types (2015-2020)
6.2 Global Action Games Value and Market Share by Types (2015-2020)
6.2.1 Global Action Games Value by Types (2015-2020)
6.2.2 Global Action Games Value Market Share by Types (2015-2020)
6.3 Global Action Games Production, Price and Growth Rate of Client Type (2015-2020)
6.4 Global Action Games Production, Price and Growth Rate of Webgame Type (2015-2020)
7 Action Games Market - By Application
7.1 Global Action Games Consumption and Market Share by Applications (2015-2020)
7.1.1 Global Action Games Consumption by Applications (2015-2020)
7.1.2 Global Action Games Consumption Market Share by Applications (2015-2020)
7.2 Global Action Games Consumption and Growth Rate of PC (2015-2020)
7.3 Global Action Games Consumption and Growth Rate of Mobile (2015-2020)
7.4 Global Action Games Consumption and Growth Rate of Tablet (2015-2020)
7.5 Global Action Games Consumption and Growth Rate of Others (2015-2020)
8 North America Action Games Market
8.1 North America Action Games Market Size
8.2 United States Action Games Market Size
8.3 Canada Action Games Market Size
8.4 Mexico Action Games Market Size
8.5 The Influence of COVID-19 on North America Market
9 Europe Action Games Market Analysis
9.1 Europe Action Games Market Size
9.2 Germany Action Games Market Size
9.3 United Kingdom Action Games Market Size
9.4 France Action Games Market Size
9.5 Italy Action Games Market Size
9.6 Spain Action Games Market Size
9.7 The Influence of COVID-19 on Europe Market
10 Asia-Pacific Action Games Market Analysis
10.1 Asia-Pacific Action Games Market Size
10.2 China Action Games Market Size
10.3 Japan Action Games Market Size
10.4 South Korea Action Games Market Size
10.5 Southeast Asia Action Games Market Size
10.6 India Action Games Market Size
10.7 The Influence of COVID-19 on Asia Pacific Market
11 Middle East and Africa Action Games Market Analysis
11.1 Middle East and Africa Action Games Market Size
11.2 Saudi Arabia Action Games Market Size
11.3 UAE Action Games Market Size
11.4 South Africa Action Games Market Size
11.5 The Influence of COVID-19 on Middle East and Africa Market
12 South America Action Games Market Analysis
12.1 South America Action Games Market Size
12.2 Brazil Action Games Market Size
12.3 The Influence of COVID-19 on South America Market
13 Company Profiles
13.1 Crystal Dynamics
13.1.1 Crystal Dynamics Basic Information
13.1.2 Crystal Dynamics Product Profiles, Application and Specification
13.1.3 Crystal Dynamics Action Games Market Performance (2015-2020)
13.2 Naughty Dog
13.2.1 Naughty Dog Basic Information
13.2.2 Naughty Dog Product Profiles, Application and Specification
13.2.3 Naughty Dog Action Games Market Performance (2015-2020)
13.3 Konami
13.3.1 Konami Basic Information
13.3.2 Konami Product Profiles, Application and Specification
13.3.3 Konami Action Games Market Performance (2015-2020)
13.4 Nintendo EPD
13.4.1 Nintendo EPD Basic Information
13.4.2 Nintendo EPD Product Profiles, Application and Specification
13.4.3 Nintendo EPD Action Games Market Performance (2015-2020)
13.5 PlatinumGames
13.5.1 PlatinumGames Basic Information
13.5.2 PlatinumGames Product Profiles, Application and Specification
13.5.3 PlatinumGames Action Games Market Performance (2015-2020)
13.6 Guerrilla Games
13.6.1 Guerrilla Games Basic Information
13.6.2 Guerrilla Games Product Profiles, Application and Specification
13.6.3 Guerrilla Games Action Games Market Performance (2015-2020)
13.7 Rockstar North
13.7.1 Rockstar North Basic Information
13.7.2 Rockstar North Product Profiles, Application and Specification
13.7.3 Rockstar North Action Games Market Performance (2015-2020)
13.8 Bethesda Game Studios
13.8.1 Bethesda Game Studios Basic Information
13.8.2 Bethesda Game Studios Product Profiles, Application and Specification
13.8.3 Bethesda Game Studios Action Games Market Performance (2015-2020)
13.9 Capcom
13.9.1 Capcom Basic Information
13.9.2 Capcom Product Profiles, Application and Specification
13.9.3 Capcom Action Games Market Performance (2015-2020)
13.10 SIE Santa Monica Studio
13.10.1 SIE Santa Monica Studio Basic Information
13.10.2 SIE Santa Monica Studio Product Profiles, Application and Specification
13.10.3 SIE Santa Monica Studio Action Games Market Performance (2015-2020)
13.11 id Software
13.11.1 id Software Basic Information
13.11.2 id Software Product Profiles, Application and Specification
13.11.3 id Software Action Games Market Performance (2015-2020)
13.12 FromSoftware
13.12.1 FromSoftware Basic Information
13.12.2 FromSoftware Product Profiles, Application and Specification
13.12.3 FromSoftware Action Games Market Performance (2015-2020)
13.13 Rocksteady Studios
13.13.1 Rocksteady Studios Basic Information
13.13.2 Rocksteady Studios Product Profiles, Application and Specification
13.13.3 Rocksteady Studios Action Games Market Performance (2015-2020)
13.14 Gameloft
13.14.1 Gameloft Basic Information
13.14.2 Gameloft Product Profiles, Application and Specification
13.14.3 Gameloft Action Games Market Performance (2015-2020)
13.15 EA DICE
13.15.1 EA DICE Basic Information
13.15.2 EA DICE Product Profiles, Application and Specification
13.15.3 EA DICE Action Games Market Performance (2015-2020)
14 Market Forecast - By Regions
14.1 North America Action Games Market Forecast (2020-2025)
14.2 Europe Action Games Market Forecast (2020-2025)
14.3 Asia-Pacific Action Games Market Forecast (2020-2025)
14.4 Middle East and Africa Action Games Market Forecast (2020-2025)
14.5 South America Action Games Market Forecast (2020-2025)
15 Market Forecast - By Type and Applications
15.1 Global Action Games Market Forecast by Types (2020-2025)
15.1.1 Global Action Games Market Forecast Production and Market Share by Types (2020-2025)
15.1.2 Global Action Games Market Forecast Value and Market Share by Types (2020-2025)
15.2 Global Action Games Market Forecast by Applications (2020-2025)
List of Tables and Figures
Figure Action Games Picture
Table Action Games Key Market Segments
Figure Study and Forecasting Years
Figure Global Action Games Market Size and Growth Rate 2015-2025
Figure Industry PESTEL Analysis
Figure Global COVID-19 Status
Figure Market Size Forecast Comparison of Pre COVID-19 and Post COVID-19
Figure Global Action Games Value ($) and Growth Rate (2015-2020)
Table Global Action Games Value ($) by Countries (2015-2020)
Table Global Action Games Value Market Share by Regions (2015-2020)
Figure Global Action Games Value Market Share by Regions in 2019
Figure Global Action Games Production and Growth Rate (2015-2020)
Table Global Action Games Production by Major Countries (2015-2020)
Table Global Action Games Production Market Share by Major Countries (2015-2020)
Figure Global Action Games Production Market Share by Regions in 2019
Figure Global Action Games Consumption and Growth Rate (2015-2020)
Table Global Action Games Consumption by Regions (2015-2020)
Table Global Action Games Consumption Market Share by Regions (2015-2020)
Figure Global Action Games Consumption Market Share by Regions in 2019
Table Global Action Games Export Top 3 Country 2019
Table Global Action Games Import Top 3 Country 2019
Table United States Action Games Export and Import (2015-2020)
Table Europe Action Games Export and Import (2015-2020)
Table China Action Games Export and Import (2015-2020)
Table Japan Action Games Export and Import (2015-2020)
Table India Action Games Export and Import (2015-2020)
Table Global Action Games Production by Types (2015-2020)
Table Global Action Games Production Market Share by Types (2015-2020)
Figure Global Action Games Production Share by Type (2015-2020)
Table Global Action Games Value by Types (2015-2020)
Table Global Action Games Value Market Share by Types (2015-2020)
Figure Global Action Games Value Share by Type (2015-2020)
Figure Global Client Type Production and Growth Rate (2015-2020)
Figure Global Client Type Price (2015-2020)
Figure Global Webgame Type Production and Growth Rate (2015-2020)
Figure Global Webgame Type Price (2015-2020)
Table Global Action Games Consumption by Applications (2015-2020)
Table Global Action Games Consumption Market Share by Applications (2015-2020)
Figure Global Action Games Consumption Share by Application (2015-2020)
Figure Global PC Consumption and Growth Rate (2015-2020)
Figure Global Mobile Consumption and Growth Rate (2015-2020)
Figure Global Tablet Consumption and Growth Rate (2015-2020)
Figure Global Others Consumption and Growth Rate (2015-2020)
Figure North America Action Games Market Consumption and Growth Rate (2015-2020)
Table North America Action Games Consumption by Countries (2015-2020)
Table North America Action Games Consumption Market Share by Countries (2015-2020)
Figure North America Action Games Consumption Market Share by Countries (2015-2020)
Figure United States Action Games Market Consumption and Growth Rate (2015-2020)
Figure Canada Action Games Market Consumption and Growth Rate (2015-2020)
Figure Mexico Action Games Market Consumption and Growth Rate (2015-2020)
Figure North America COVID-19 Status
Figure Europe Action Games Market Consumption and Growth Rate (2015-2020)
Table Europe Action Games Consumption by Countries (2015-2020)
Table Europe Action Games Consumption Market Share by Countries (2015-2020)
Figure Europe Action Games Consumption Market Share by Countries (2015-2020)
Figure Germany Action Games Market Consumption and Growth Rate (2015-2020)
Figure United Kingdom Action Games Market Consumption and Growth Rate (2015-2020)
Figure France Action Games Market Consumption and Growth Rate (2015-2020)
Figure Italy Action Games Market Consumption and Growth Rate (2015-2020)
Figure Spain Action Games Market Consumption and Growth Rate (2015-2020)
Figure Europe COVID-19 Status
Figure Asia-Pacific Action Games Market Consumption and Growth Rate (2015-2020)
Table Asia-Pacific Action Games Consumption by Countries (2015-2020)
Table Asia-Pacific Action Games Consumption Market Share by Countries (2015-2020)
Figure Asia-Pacific Action Games Consumption Market Share by Countries (2015-2020)
Figure China Action Games Market Consumption and Growth Rate (2015-2020)
Figure Japan Action Games Market Consumption and Growth Rate (2015-2020)
Figure South Korea Action Games Market Consumption and Growth Rate (2015-2020)
Figure Southeast Asia Action Games Market Consumption and Growth Rate (2015-2020)
Figure India Action Games Market Consumption and Growth Rate (2015-2020)
Figure Asia Pacific COVID-19 Status
Figure Middle East and Africa Action Games Market Consumption and Growth Rate (2015-2020)
Table Middle East and Africa Action Games Consumption by Countries (2015-2020)
Table Middle East and Africa Action Games Consumption Market Share by Countries (2015-2020)
Figure Middle East and Africa Action Games Consumption Market Share by Countries (2015-2020)
Figure Saudi Arabia Action Games Market Consumption and Growth Rate (2015-2020)
Figure UAE Action Games Market Consumption and Growth Rate (2015-2020)
Figure South Africa Action Games Market Consumption and Growth Rate (2015-2020)
Figure South America Action Games Market Consumption and Growth Rate (2015-2020)
Table South America Action Games Consumption by Countries (2015-2020)
Table South America Action Games Consumption Market Share by Countries (2015-2020)
Figure South America Action Games Consumption Market Share by Countries (2015-2020)
Figure Brazil Action Games Market Consumption and Growth Rate (2015-2020)
Table Crystal Dynamics Company Profile
Table Crystal Dynamics Production, Value, Price, Gross Margin 2015-2020
Figure Crystal Dynamics Production and Growth Rate
Figure Crystal Dynamics Value ($) Market Share 2015-2020
Table Naughty Dog Company Profile
Table Naughty Dog Production, Value, Price, Gross Margin 2015-2020
Figure Naughty Dog Production and Growth Rate
Figure Naughty Dog Value ($) Market Share 2015-2020
Table Konami Company Profile
Table Konami Production, Value, Price, Gross Margin 2015-2020
Figure Konami Production and Growth Rate
Figure Konami Value ($) Market Share 2015-2020
Table Nintendo EPD Company Profile
Table Nintendo EPD Production, Value, Price, Gross Margin 2015-2020
Figure Nintendo EPD Production and Growth Rate
Figure Nintendo EPD Value ($) Market Share 2015-2020
Table PlatinumGames Company Profile
Table PlatinumGames Production, Value, Price, Gross Margin 2015-2020
Figure PlatinumGames Production and Growth Rate
Figure PlatinumGames Value ($) Market Share 2015-2020
Table Guerrilla Games Company Profile
Table Guerrilla Games Production, Value, Price, Gross Margin 2015-2020
Figure Guerrilla Games Production and Growth Rate
Figure Guerrilla Games Value ($) Market Share 2015-2020
Table Rockstar North Company Profile
Table Rockstar North Production, Value, Price, Gross Margin 2015-2020
Figure Rockstar North Production and Growth Rate
Figure Rockstar North Value ($) Market Share 2015-2020
Table Bethesda Game Studios Company Profile
Table Bethesda Game Studios Production, Value, Price, Gross Margin 2015-2020
Figure Bethesda Game Studios Production and Growth Rate
Figure Bethesda Game Studios Value ($) Market Share 2015-2020
Table Capcom Company Profile
Table Capcom Production, Value, Price, Gross Margin 2015-2020
Figure Capcom Production and Growth Rate
Figure Capcom Value ($) Market Share 2015-2020
Table SIE Santa Monica Studio Company Profile
Table SIE Santa Monica Studio Production, Value, Price, Gross Margin 2015-2020
Figure SIE Santa Monica Studio Production and Growth Rate
Figure SIE Santa Monica Studio Value ($) Market Share 2015-2020
Table id Software Company Profile
Table id Software Production, Value, Price, Gross Margin 2015-2020
Figure id Software Production and Growth Rate
Figure id Software Value ($) Market Share 2015-2020
Table FromSoftware Company Profile
Table FromSoftware Production, Value, Price, Gross Margin 2015-2020
Figure FromSoftware Production and Growth Rate
Figure FromSoftware Value ($) Market Share 2015-2020
Table Rocksteady Studios Company Profile
Table Rocksteady Studios Production, Value, Price, Gross Margin 2015-2020
Figure Rocksteady Studios Production and Growth Rate
Figure Rocksteady Studios Value ($) Market Share 2015-2020
Table Gameloft Company Profile
Table Gameloft Production, Value, Price, Gross Margin 2015-2020
Figure Gameloft Production and Growth Rate
Figure Gameloft Value ($) Market Share 2015-2020
Table EA DICE Company Profile
Table EA DICE Production, Value, Price, Gross Margin 2015-2020
Figure EA DICE Production and Growth Rate
Figure EA DICE Value ($) Market Share 2015-2020
Figure North America Market Consumption and Growth Rate Forecast (2020-2025)
Figure Europe Market Consumption and Growth Rate Forecast (2020-2025)
Figure Asia-Pacific Market Consumption and Growth Rate Forecast (2020-2025)
Figure Middle East and Africa Market Consumption and Growth Rate Forecast (2020-2025)
Figure South America Market Consumption and Growth Rate Forecast (2020-2025)
Table Global Action Games Market Forecast Production by Types (2020-2025)
Table Global Action Games Market Forecast Production Share by Types (2020-2025)
Table Global Action Games Market Forecast Value ($) by Types (2020-2025)
Table Global Action Games Market Forecast Value Share by Types (2020-2025)
Table Global Action Games Market Forecast Consumption by Applications (2020-2025)
Table Global Action Games Market Forecast Consumption Share by Applications (2020-2025)
Methodology/Research Approach
This research study involved the extensive usage of both primary and secondary data sources. The research process involved the study of various factors affecting the industry, including the government policy, market environment, competitive landscape, historical data, present trends in the market, technological innovation, upcoming technologies and the technical progress in related industry, and market risks, opportunities, market barriers and challenges. The following illustrative figure shows the market research methodology applied in this report.Research Programs/Design
Historical Data (2015-2019) |
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Influencing Factors |
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Market Forecast (2021-2026) |
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Market Size Estimation
Top-down and bottom-up approaches are used to validate the global Voluntary Carbon Offset market size market and estimate the market size for Company, regions segments, product segments and Application (end users).
The market estimations in this report are based on the marketed sale price of Voluntary Carbon Offset (excluding any discounts provided by the player, distributor, wholesaler or traders). The percentage splits, market share, and breakdowns of the product segments are derived on the basis of weights assigned to each of the segments on the basis of their utilization rate and average sale price. The regional splits of the overall Voluntary Carbon Offset market and its sub-segments are based on the percentage adoption or utilization of the given product in the respective region or country.
Major Company in the market is identified through secondary research and their market revenues determined through primary and secondary research. Secondary research included the research of the annual and financial reports of the top Company; whereas, primary research included extensive interviews of key opinion leaders and industry experts such as experienced front-line staff, directors, CEOs and marketing executives. The percentage splits, market share, Growth Rate and breakdowns of the product markets are determined through using secondary sources and verified through the primary sources.
All possible factors that influence the markets included in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data. The market size for top-level markets and sub-segments is normalized, and the effect of inflation, economic downturns, and regulatory & policy changes or other factors are not accounted for in the market forecast. This data is combined and added with detailed inputs and analysis from Market Intellix and presented in this report
The following figure shows an illustrative representation of the overall market size estimation process used for this study.
Market Breakdown and Data Triangulation
After complete market engineering with calculations for market statistics; market size estimations; market forecasting; market breakdown; and data triangulation, extensive primary research was conducted to gather information and verify and validate the critical numbers arrived at. In the complete market engineering process, both top-down and bottom-up approaches were extensively used, along with several data triangulation methods, to perform market estimation and market forecasting for the overall market segments and sub-segments listed in this report. Extensive qualitative and further quantitative analysis is also done from all the numbers arrived at in the complete market engineering process to list key information throughout the report.
Data Source
Secondary Sources
Secondary sources include such as press releases, annual reports, non-profit organizations, industry associations, governmental agencies and customs data, etc. This research study involves the usage of widespread secondary sources, directories, databases such as Bloomberg Business, Wind Info, Hoovers, Factiva (Dow Jones & Company), and TRADING ECONOMICS, and News Network, statista, Federal Reserve Economic Data, annual reports, BIS Statistics, ICIS; company house documents; CAS(American Chemical Society); investor presentations; and SEC filings of companies. Secondary research was used to identify and collect information useful for the extensive, technical, market-oriented, and Hospitals study of the Voluntary Carbon Offset market. It was also used to obtain important information about the top companies, market classification and segmentation according to industry trends to the bottom-most level, and key developments related to market and technology perspectives.
Market Size |
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Qualitative Analysis |
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Primary Sources
In the primary research process, various sources from both the supply and demand sides were interviewed to obtain qualitative and quantitative information for this report. The primary sources from the supply side include product Company (and their competitors), opinion leaders, industry experts, research institutions, distributors, dealer and traders, as well as the raw materials suppliers and producers, etc.
The primary sources from the demand side include industry experts such as business leaders, marketing and sales directors, technology and innovation directors, supply chain executive, end use (product buyers), and related key executives from various key companies and organizations operating in the global market.
Primary research was conducted to identify segmentation Type, product price range, product Application, key Company, raw materials supply and the downstream demand, industry status and outlook, and key market dynamics such as risks, influence factors, opportunities, market barriers, industry trends, and key player strategies.
Key Executives Interviewed
Key Data Information from Primary Sources
Primary Sources | Parameters | Key Data |
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